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shared: rename PROP_0 in NM_GOBJECT_PROPERTIES_DEFINE() and skip it in nm_gobject_notify_together()
PROP_0 is how we commonly name this property when we don't use
NM_GOBJECT_PROPERTIES_DEFINE(). Rename it.
Also, allow to skip PROP_0 in nm_gobject_notify_together(), that
is handy to optionally invoke a notification, like
nm_gobject_notify_together (obj,
PROP_SOMETHING,
changed ? PROP_OTHER : PROP_0);
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parent
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commit
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1 changed files with 6 additions and 3 deletions
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@ -900,7 +900,7 @@ nm_str_realloc (char *str)
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#define NM_GOBJECT_PROPERTIES_DEFINE_BASE(...) \
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typedef enum { \
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_PROPERTY_ENUMS_0, \
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PROP_0, \
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__VA_ARGS__ \
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_PROPERTY_ENUMS_LAST, \
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} _PropertyEnums; \
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@ -921,8 +921,11 @@ _nm_gobject_notify_together_impl (obj_type *obj, guint n, const _PropertyEnums *
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while (n-- > 0) { \
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const _PropertyEnums prop = *props++; \
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\
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nm_assert ((gsize) prop < G_N_ELEMENTS (obj_properties)); \
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g_object_notify_by_pspec ((GObject *) obj, obj_properties[prop]); \
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if (prop != PROP_0) { \
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nm_assert ((gsize) prop < G_N_ELEMENTS (obj_properties)); \
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nm_assert (obj_properties[prop]); \
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g_object_notify_by_pspec ((GObject *) obj, obj_properties[prop]); \
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} \
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} \
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if (freeze_thaw) \
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g_object_thaw_notify ((GObject *) obj); \
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