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device: clear queued_state callback in dispose
dispose() calls _cleanup_generic_pre() which in turn already calls nm_device_queued_state_clear(). So we would expect that at the end of dispose() no queued-state is pending. However, there there are crashes reports in queued_set_state() with the device instance already destructed (rh#1270247). Add this check trying to avoid the crash and closing in on the cause. Related: https://bugzilla.redhat.com/show_bug.cgi?id=1180827 Related: https://bugzilla.redhat.com/show_bug.cgi?id=1270247 Related: https://bugzilla.redhat.com/show_bug.cgi?id=1298009
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1 changed files with 8 additions and 1 deletions
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@ -10244,7 +10244,7 @@ nm_device_queued_state_clear (NMDevice *self)
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if (priv->queued_state.id) {
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_LOGD (LOGD_DEVICE, "clearing queued state transition (id %d)",
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priv->queued_state.id);
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g_source_remove (priv->queued_state.id);
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nm_clear_g_source (&priv->queued_state.id);
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nm_device_remove_pending_action (self, queued_state_to_string (priv->queued_state.state), TRUE);
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}
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memset (&priv->queued_state, 0, sizeof (priv->queued_state));
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@ -10651,6 +10651,13 @@ dispose (GObject *object)
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}
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G_OBJECT_CLASS (nm_device_parent_class)->dispose (object);
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if (nm_clear_g_source (&priv->queued_state.id)) {
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/* FIXME: we'd expect the queud_state to be alredy cleared and this statement
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* not being necessary. Add this check here to hopefully investigate crash
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* rh#1270247. */
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g_return_if_reached ();
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}
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}
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static void
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