libnm/nm-manager: don't block the object creation on permissions

The GetPermissions call is very expensive (~400ms here, an extra
NM->polkit call for every known permission while polkit being really
slow to answer) yet seldom needed.

There's no methods to access the permissions -- they're only
communicated via signals.

Unfortunately, we don't know when a signal is hooked, so we still need
to kick of the call. Nevertheless, we don't need to wait for it to
finish.
This commit is contained in:
Lubomir Rintel 2016-10-08 14:44:45 +02:00
parent 01a20015e0
commit 32dfa563d1

View file

@ -1199,18 +1199,18 @@ init_async_complete (NMManagerInitData *init_data)
static void
init_async_got_permissions (GObject *object, GAsyncResult *result, gpointer user_data)
{
NMManagerInitData *init_data = user_data;
NMManager *manager = user_data;
GVariant *permissions;
if (nmdbus_manager_call_get_permissions_finish (NMDBUS_MANAGER (object),
&permissions,
result, NULL)) {
update_permissions (init_data->manager, permissions);
update_permissions (manager, permissions);
g_variant_unref (permissions);
} else
update_permissions (init_data->manager, NULL);
update_permissions (manager, NULL);
init_async_complete (init_data);
g_object_unref (manager);
}
static void
@ -1228,7 +1228,10 @@ init_async_parent_inited (GObject *source, GAsyncResult *result, gpointer user_d
nmdbus_manager_call_get_permissions (priv->manager_proxy,
init_data->cancellable,
init_async_got_permissions, init_data);
init_async_got_permissions,
g_object_ref (init_data->manager));
init_async_complete (init_data);
}
static void