NetworkManager/libnm-core/nm-setting-team-port.c

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/* -*- Mode: C; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- */
/*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
* Copyright 2013 Jiri Pirko <jiri@resnulli.us>
*/
#include "nm-default.h"
#include <string.h>
#include <ctype.h>
#include <stdlib.h>
#include "nm-setting-team-port.h"
#include "nm-utils.h"
#include "nm-utils-private.h"
#include "nm-connection-private.h"
#include "nm-setting-connection.h"
#include "nm-setting-team.h"
/**
* SECTION:nm-setting-team-port
* @short_description: Describes connection properties for team ports
*
* The #NMSettingTeamPort object is a #NMSetting subclass that describes
* optional properties that apply to team ports.
**/
G_DEFINE_TYPE_WITH_CODE (NMSettingTeamPort, nm_setting_team_port, NM_TYPE_SETTING,
_nm_register_setting (TEAM_PORT, 3))
NM_SETTING_REGISTER_TYPE (NM_TYPE_SETTING_TEAM_PORT)
#define NM_SETTING_TEAM_PORT_GET_PRIVATE(o) (G_TYPE_INSTANCE_GET_PRIVATE ((o), NM_TYPE_SETTING_TEAM_PORT, NMSettingTeamPortPrivate))
typedef struct {
char *config;
} NMSettingTeamPortPrivate;
enum {
PROP_0,
PROP_CONFIG,
LAST_PROP
};
/**
* nm_setting_team_port_new:
*
* Creates a new #NMSettingTeamPort object with default values.
*
* Returns: (transfer full): the new empty #NMSettingTeamPort object
**/
NMSetting *
nm_setting_team_port_new (void)
{
return (NMSetting *) g_object_new (NM_TYPE_SETTING_TEAM_PORT, NULL);
}
/**
* nm_setting_team_port_get_config:
* @setting: the #NMSettingTeamPort
*
* Returns: the #NMSettingTeamPort:config property of the setting
**/
const char *
nm_setting_team_port_get_config (NMSettingTeamPort *setting)
{
g_return_val_if_fail (NM_IS_SETTING_TEAM_PORT (setting), NULL);
return NM_SETTING_TEAM_PORT_GET_PRIVATE (setting)->config;
}
static gboolean
verify (NMSetting *setting, NMConnection *connection, GError **error)
{
NMSettingTeamPortPrivate *priv = NM_SETTING_TEAM_PORT_GET_PRIVATE (setting);
if (connection) {
NMSettingConnection *s_con;
const char *slave_type;
s_con = nm_connection_get_setting_connection (connection);
if (!s_con) {
g_set_error (error,
NM_CONNECTION_ERROR,
NM_CONNECTION_ERROR_MISSING_SETTING,
_("missing setting"));
g_prefix_error (error, "%s: ", NM_SETTING_CONNECTION_SETTING_NAME);
return FALSE;
}
slave_type = nm_setting_connection_get_slave_type (s_con);
if ( slave_type
&& strcmp (slave_type, NM_SETTING_TEAM_SETTING_NAME)) {
g_set_error (error,
libnm-core: merge NMSetting*Error into NMConnectionError Each setting type was defining its own error type, but most of them had exactly the same three errors ("unknown", "missing property", and "invalid property"), and none of the other values was of much use programmatically anyway. So, this commit merges NMSettingError, NMSettingAdslError, etc, all into NMConnectionError. (The reason for merging into NMConnectionError rather than NMSettingError is that we also already have "NMSettingsError", for errors related to the settings service, so "NMConnectionError" is a less-confusable name for settings/connection errors than "NMSettingError".) Also, make sure that all of the affected error messages are localized, and (where appropriate) prefix them with the relevant property name. Renamed error codes: NM_SETTING_ERROR_PROPERTY_NOT_FOUND -> NM_CONNECTION_ERROR_PROPERTY_NOT_FOUND NM_SETTING_ERROR_PROPERTY_NOT_SECRET -> NM_CONNECTION_ERROR_PROPERTY_NOT_SECRET Remapped error codes: NM_SETTING_*_ERROR_MISSING_PROPERTY -> NM_CONNECTION_ERROR_MISSING_PROPERTY NM_SETTING_*_ERROR_INVALID_PROPERTY -> NM_CONNECTION_ERROR_INVALID_PROPERTY NM_SETTING_ERROR_PROPERTY_TYPE_MISMATCH -> NM_CONNECTION_ERROR_INVALID_PROPERTY NM_SETTING_BLUETOOTH_ERROR_TYPE_SETTING_NOT_FOUND -> NM_CONNECTION_ERROR_INVALID_SETTING NM_SETTING_BOND_ERROR_INVALID_OPTION -> NM_CONNECTION_ERROR_INVALID_PROPERTY NM_SETTING_BOND_ERROR_MISSING_OPTION -> NM_CONNECTION_ERROR_MISSING_PROPERTY NM_SETTING_CONNECTION_ERROR_TYPE_SETTING_NOT_FOUND -> NM_CONNECTION_ERROR_MISSING_SETTING NM_SETTING_CONNECTION_ERROR_SLAVE_SETTING_NOT_FOUND -> NM_CONNECTION_ERROR_MISSING_SETTING NM_SETTING_IP4_CONFIG_ERROR_NOT_ALLOWED_FOR_METHOD -> NM_CONNECTION_ERROR_INVALID_PROPERTY NM_SETTING_IP6_CONFIG_ERROR_NOT_ALLOWED_FOR_METHOD -> NM_CONNECTION_ERROR_INVALID_PROPERTY NM_SETTING_VLAN_ERROR_INVALID_PARENT -> NM_CONNECTION_ERROR_INVALID_PROPERTY NM_SETTING_WIRELESS_SECURITY_ERROR_MISSING_802_1X_SETTING -> NM_CONNECTION_ERROR_MISSING_SETTING NM_SETTING_WIRELESS_SECURITY_ERROR_LEAP_REQUIRES_802_1X -> NM_CONNECTION_ERROR_INVALID_PROPERTY NM_SETTING_WIRELESS_SECURITY_ERROR_LEAP_REQUIRES_USERNAME -> NM_CONNECTION_ERROR_MISSING_PROPERTY NM_SETTING_WIRELESS_SECURITY_ERROR_SHARED_KEY_REQUIRES_WEP -> NM_CONNECTION_ERROR_INVALID_PROPERTY NM_SETTING_WIRELESS_ERROR_CHANNEL_REQUIRES_BAND -> NM_CONNECTION_ERROR_MISSING_PROPERTY Dropped error codes (were previously defined but unused): NM_SETTING_CDMA_ERROR_MISSING_SERIAL_SETTING NM_SETTING_CONNECTION_ERROR_IP_CONFIG_NOT_ALLOWED NM_SETTING_GSM_ERROR_MISSING_SERIAL_SETTING NM_SETTING_PPP_ERROR_REQUIRE_MPPE_NOT_ALLOWED NM_SETTING_PPPOE_ERROR_MISSING_PPP_SETTING NM_SETTING_SERIAL_ERROR_MISSING_PPP_SETTING NM_SETTING_WIRELESS_ERROR_MISSING_SECURITY_SETTING
2014-10-20 13:52:23 -04:00
NM_CONNECTION_ERROR,
NM_CONNECTION_ERROR_INVALID_PROPERTY,
_("A connection with a '%s' setting must have the slave-type set to '%s'. Instead it is '%s'"),
NM_SETTING_TEAM_PORT_SETTING_NAME,
NM_SETTING_TEAM_SETTING_NAME,
slave_type);
g_prefix_error (error, "%s.%s: ", NM_SETTING_CONNECTION_SETTING_NAME, NM_SETTING_CONNECTION_SLAVE_TYPE);
return FALSE;
}
}
if (priv->config) {
if (strlen (priv->config) > 1*1024*1024) {
g_set_error (error, NM_CONNECTION_ERROR, NM_CONNECTION_ERROR_INVALID_PROPERTY,
_("team config exceeds size limit"));
g_prefix_error (error,
"%s.%s: ",
NM_SETTING_TEAM_PORT_SETTING_NAME,
NM_SETTING_TEAM_PORT_CONFIG);
return FALSE;
}
if (!nm_utils_is_json_object (priv->config, error)) {
g_prefix_error (error,
"%s.%s: ",
NM_SETTING_TEAM_PORT_SETTING_NAME,
NM_SETTING_TEAM_PORT_CONFIG);
/* We treat an empty string as no config for compatibility. */
return *priv->config ? FALSE : NM_SETTING_VERIFY_NORMALIZABLE;
}
}
/* NOTE: normalizable/normalizable-errors must appear at the end with decreasing severity.
* Take care to properly order statements with priv->config above. */
return TRUE;
}
static gboolean
compare_property (NMSetting *setting,
NMSetting *other,
const GParamSpec *prop_spec,
NMSettingCompareFlags flags)
{
NMSettingClass *parent_class;
/* If we are trying to match a connection in order to assume it (and thus
* @flags contains INFERRABLE), use the "relaxed" matching for team
* configuration. Otherwise, for all other purposes (including connection
* comparison before an update), resort to the default string comparison.
*/
if ( NM_FLAGS_HAS (flags, NM_SETTING_COMPARE_FLAG_INFERRABLE)
&& nm_streq0 (prop_spec->name, NM_SETTING_TEAM_PORT_CONFIG)) {
return _nm_utils_team_config_equal (NM_SETTING_TEAM_PORT_GET_PRIVATE (setting)->config,
NM_SETTING_TEAM_PORT_GET_PRIVATE (other)->config,
TRUE);
}
/* Otherwise chain up to parent to handle generic compare */
parent_class = NM_SETTING_CLASS (nm_setting_team_port_parent_class);
return parent_class->compare_property (setting, other, prop_spec, flags);
}
static void
nm_setting_team_port_init (NMSettingTeamPort *setting)
{
}
static void
set_property (GObject *object, guint prop_id,
const GValue *value, GParamSpec *pspec)
{
NMSettingTeamPortPrivate *priv = NM_SETTING_TEAM_PORT_GET_PRIVATE (object);
switch (prop_id) {
case PROP_CONFIG:
g_free (priv->config);
priv->config = g_value_dup_string (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
get_property (GObject *object, guint prop_id,
GValue *value, GParamSpec *pspec)
{
NMSettingTeamPort *setting = NM_SETTING_TEAM_PORT (object);
switch (prop_id) {
case PROP_CONFIG:
g_value_set_string (value, nm_setting_team_port_get_config (setting));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
finalize (GObject *object)
{
NMSettingTeamPortPrivate *priv = NM_SETTING_TEAM_PORT_GET_PRIVATE (object);
g_free (priv->config);
G_OBJECT_CLASS (nm_setting_team_port_parent_class)->finalize (object);
}
static void
nm_setting_team_port_class_init (NMSettingTeamPortClass *setting_class)
{
GObjectClass *object_class = G_OBJECT_CLASS (setting_class);
NMSettingClass *parent_class = NM_SETTING_CLASS (setting_class);
g_type_class_add_private (setting_class, sizeof (NMSettingTeamPortPrivate));
/* virtual methods */
object_class->set_property = set_property;
object_class->get_property = get_property;
object_class->finalize = finalize;
parent_class->compare_property = compare_property;
parent_class->verify = verify;
/* Properties */
/**
* NMSettingTeamPort:config:
*
* The JSON configuration for the team port. The property should contain raw
* JSON configuration data suitable for teamd, because the value is passed
* directly to teamd. If not specified, the default configuration is
* used. See man teamd.conf for the format details.
**/
/* ---ifcfg-rh---
* property: config
* variable: TEAM_PORT_CONFIG
* description: Team port configuration in JSON. See man teamd.conf for details.
* ---end---
*/
g_object_class_install_property
(object_class, PROP_CONFIG,
g_param_spec_string (NM_SETTING_TEAM_PORT_CONFIG, "", "",
NULL,
G_PARAM_READWRITE |
NM_SETTING_PARAM_INFERRABLE |
G_PARAM_STATIC_STRINGS));
}