2008-11-03 04:13:42 +00:00
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/* -*- Mode: C; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- */
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/* NetworkManager -- Network link manager
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2006-10-13 19:41:47 +00:00
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*
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2008-11-03 04:13:42 +00:00
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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2006-10-13 19:41:47 +00:00
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*
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2008-11-03 04:13:42 +00:00
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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2006-10-13 19:41:47 +00:00
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*
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2008-11-03 04:13:42 +00:00
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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2006-10-13 19:41:47 +00:00
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*
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2012-10-04 22:26:18 -05:00
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* Copyright (C) 2006 - 2013 Red Hat, Inc.
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2008-11-03 04:13:42 +00:00
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* Copyright (C) 2006 - 2008 Novell, Inc.
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2006-10-13 19:41:47 +00:00
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*/
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2016-02-19 14:57:48 +01:00
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#include "nm-default.h"
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2014-11-13 10:07:02 -05:00
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2018-03-02 05:55:21 +01:00
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#include "nm-dbus-manager.h"
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2016-09-29 13:49:01 +02:00
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2012-10-04 22:26:18 -05:00
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#include <unistd.h>
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#include <sys/stat.h>
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#include <sys/types.h>
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2013-10-31 14:13:33 +01:00
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#include <errno.h>
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2015-09-15 11:32:43 +02:00
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#include <string.h>
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2012-10-04 22:26:18 -05:00
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2017-12-20 21:05:07 +01:00
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#include "nm-utils/c-list.h"
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2014-07-05 16:23:30 -04:00
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#include "nm-dbus-interface.h"
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2015-04-15 14:53:30 -04:00
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#include "nm-core-internal.h"
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#include "nm-dbus-compat.h"
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core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
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|
#include "nm-dbus-object.h"
|
2015-05-06 16:45:42 +02:00
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#include "NetworkManagerUtils.h"
|
2006-10-13 19:41:47 +00:00
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|
2016-09-29 13:49:01 +02:00
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/* The base path for our GDBusObjectManagerServers. They do not contain
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* "NetworkManager" because GDBusObjectManagerServer requires that all
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* exported objects be *below* the base path, and eg the Manager object
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* is the base path already.
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*/
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#define OBJECT_MANAGER_SERVER_BASE_PATH "/org/freedesktop"
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/*****************************************************************************/
|
2016-03-03 09:20:26 +01:00
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|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
typedef struct {
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|
|
|
|
CList registration_lst;
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|
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NMDBusObject *obj;
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NMDBusObjectClass *klass;
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guint info_idx;
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guint registration_id;
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|
} RegistrationData;
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|
/* we require that @path is the first member of NMDBusManagerData
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|
* because _objects_by_path_hash() requires that. */
|
|
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G_STATIC_ASSERT (G_STRUCT_OFFSET (struct _NMDBusObjectInternal, path) == 0);
|
|
|
|
|
|
2006-10-13 19:41:47 +00:00
|
|
|
enum {
|
2012-10-04 22:26:18 -05:00
|
|
|
PRIVATE_CONNECTION_NEW,
|
|
|
|
|
PRIVATE_CONNECTION_DISCONNECTED,
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
|
|
|
|
|
LAST_SIGNAL
|
2006-10-13 19:41:47 +00:00
|
|
|
};
|
|
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
static guint signals[LAST_SIGNAL];
|
2006-10-13 19:41:47 +00:00
|
|
|
|
2007-02-02 08:50:56 +00:00
|
|
|
typedef struct {
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
GHashTable *objects_by_path;
|
|
|
|
|
CList objects_lst_head;
|
2009-02-15 10:17:53 -05:00
|
|
|
|
2017-12-20 21:05:07 +01:00
|
|
|
CList private_servers_lst_head;
|
2012-10-04 22:26:18 -05:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
NMDBusManagerSetPropertyHandler set_property_handler;
|
|
|
|
|
gpointer set_property_handler_data;
|
2009-02-15 10:17:53 -05:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
GDBusConnection *connection;
|
|
|
|
|
GDBusProxy *proxy;
|
|
|
|
|
guint objmgr_registration_id;
|
|
|
|
|
} NMDBusManagerPrivate;
|
2006-10-13 19:41:47 +00:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
struct _NMDBusManager {
|
2016-09-29 13:49:01 +02:00
|
|
|
GObject parent;
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
NMDBusManagerPrivate _priv;
|
2016-09-29 13:49:01 +02:00
|
|
|
};
|
|
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
struct _NMDBusManagerClass {
|
2016-09-29 13:49:01 +02:00
|
|
|
GObjectClass parent;
|
|
|
|
|
};
|
|
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
G_DEFINE_TYPE(NMDBusManager, nm_dbus_manager, G_TYPE_OBJECT)
|
2016-09-29 13:49:01 +02:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
#define NM_DBUS_MANAGER_GET_PRIVATE(self) _NM_GET_PRIVATE (self, NMDBusManager, NM_IS_DBUS_MANAGER)
|
2016-09-29 13:49:01 +02:00
|
|
|
|
|
|
|
|
/*****************************************************************************/
|
|
|
|
|
|
2016-10-14 15:32:56 +02:00
|
|
|
#define _NMLOG_DOMAIN LOGD_CORE
|
|
|
|
|
#define _NMLOG(level, ...) __NMLOG_DEFAULT (level, _NMLOG_DOMAIN, "bus-manager", __VA_ARGS__)
|
2016-09-29 13:49:01 +02:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
NM_DEFINE_SINGLETON_GETTER (NMDBusManager, nm_dbus_manager_get, NM_TYPE_DBUS_MANAGER);
|
|
|
|
|
|
2016-09-29 13:49:01 +02:00
|
|
|
/*****************************************************************************/
|
|
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
static const GDBusInterfaceInfo interface_info_objmgr;
|
|
|
|
|
static const GDBusSignalInfo signal_info_objmgr_interfaces_added;
|
|
|
|
|
static const GDBusSignalInfo signal_info_objmgr_interfaces_removed;
|
2006-11-25 07:09:11 +00:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
static void _objmgr_emit_interfaces_added (NMDBusManager *self,
|
|
|
|
|
NMDBusObject *obj);
|
2015-07-20 17:30:02 -05:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
/*****************************************************************************/
|
2015-01-06 13:15:43 +01:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
static guint
|
|
|
|
|
_objects_by_path_hash (gconstpointer user_data)
|
2006-10-13 19:41:47 +00:00
|
|
|
{
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
const char *const*p_data = user_data;
|
|
|
|
|
|
|
|
|
|
nm_assert (p_data);
|
|
|
|
|
nm_assert (*p_data);
|
|
|
|
|
nm_assert ((*p_data)[0] == '/');
|
|
|
|
|
|
|
|
|
|
return nm_hash_str (*p_data);
|
2006-10-13 19:41:47 +00:00
|
|
|
}
|
|
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
static gboolean
|
|
|
|
|
_objects_by_path_equal (gconstpointer user_data_a, gconstpointer user_data_b)
|
2015-02-16 15:43:55 +01:00
|
|
|
{
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
const char *const*p_data_a = user_data_a;
|
|
|
|
|
const char *const*p_data_b = user_data_b;
|
2015-02-16 15:43:55 +01:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
nm_assert (p_data_a);
|
|
|
|
|
nm_assert (*p_data_a);
|
|
|
|
|
nm_assert ((*p_data_a)[0] == '/');
|
|
|
|
|
nm_assert (p_data_b);
|
|
|
|
|
nm_assert (*p_data_b);
|
|
|
|
|
nm_assert ((*p_data_b)[0] == '/');
|
2015-02-16 15:43:55 +01:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
return nm_streq (*p_data_a, *p_data_b);
|
2015-02-16 15:43:55 +01:00
|
|
|
}
|
|
|
|
|
|
2016-10-02 18:22:50 +02:00
|
|
|
/*****************************************************************************/
|
2012-10-04 22:26:18 -05:00
|
|
|
|
2016-09-29 13:49:01 +02:00
|
|
|
typedef struct {
|
2017-12-20 21:05:07 +01:00
|
|
|
CList private_servers_lst;
|
|
|
|
|
|
2014-09-30 11:13:26 +02:00
|
|
|
const char *tag;
|
2012-10-04 22:26:18 -05:00
|
|
|
GQuark detail;
|
|
|
|
|
char *address;
|
2015-04-15 14:53:30 -04:00
|
|
|
GDBusServer *server;
|
2015-07-20 17:30:02 -05:00
|
|
|
|
|
|
|
|
/* With peer bus connections, we'll get a new connection for each
|
|
|
|
|
* client. For each connection we create an ObjectManager for
|
2017-12-20 21:31:53 +01:00
|
|
|
* that connection to handle exporting our objects.
|
2015-07-20 17:30:02 -05:00
|
|
|
*
|
|
|
|
|
* Note that even for connections that don't export any objects
|
|
|
|
|
* we'll still create GDBusObjectManager since that's where we store
|
|
|
|
|
* the pointer to the GDBusConnection.
|
|
|
|
|
*/
|
2017-12-20 21:31:53 +01:00
|
|
|
CList object_mgr_lst_head;
|
2015-07-20 17:30:02 -05:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
NMDBusManager *manager;
|
2016-09-29 13:49:01 +02:00
|
|
|
} PrivateServer;
|
2012-10-04 22:26:18 -05:00
|
|
|
|
2017-12-20 21:31:53 +01:00
|
|
|
typedef struct {
|
|
|
|
|
CList object_mgr_lst;
|
|
|
|
|
GDBusObjectManagerServer *manager;
|
|
|
|
|
char *fake_sender;
|
|
|
|
|
} ObjectMgrData;
|
|
|
|
|
|
2015-09-30 16:26:38 +02:00
|
|
|
typedef struct {
|
|
|
|
|
GDBusConnection *connection;
|
|
|
|
|
PrivateServer *server;
|
|
|
|
|
gboolean remote_peer_vanished;
|
|
|
|
|
} CloseConnectionInfo;
|
|
|
|
|
|
2017-12-20 21:31:53 +01:00
|
|
|
/*****************************************************************************/
|
|
|
|
|
|
|
|
|
|
static void
|
|
|
|
|
_object_mgr_data_free (ObjectMgrData *obj_mgr_data)
|
|
|
|
|
{
|
|
|
|
|
GDBusConnection *connection;
|
|
|
|
|
|
|
|
|
|
c_list_unlink_stale (&obj_mgr_data->object_mgr_lst);
|
|
|
|
|
|
|
|
|
|
connection = g_dbus_object_manager_server_get_connection (obj_mgr_data->manager);
|
|
|
|
|
if (!g_dbus_connection_is_closed (connection))
|
|
|
|
|
g_dbus_connection_close (connection, NULL, NULL, NULL);
|
|
|
|
|
g_dbus_object_manager_server_set_connection (obj_mgr_data->manager, NULL);
|
|
|
|
|
g_object_unref (obj_mgr_data->manager);
|
|
|
|
|
g_object_unref (connection);
|
|
|
|
|
|
|
|
|
|
g_free (obj_mgr_data->fake_sender);
|
|
|
|
|
|
|
|
|
|
g_slice_free (ObjectMgrData, obj_mgr_data);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/*****************************************************************************/
|
|
|
|
|
|
2015-09-30 16:26:38 +02:00
|
|
|
static gboolean
|
|
|
|
|
close_connection_in_idle (gpointer user_data)
|
|
|
|
|
{
|
|
|
|
|
CloseConnectionInfo *info = user_data;
|
|
|
|
|
PrivateServer *server = info->server;
|
2017-12-20 21:31:53 +01:00
|
|
|
ObjectMgrData *obj_mgr_data, *obj_mgr_data_safe;
|
2015-09-30 16:26:38 +02:00
|
|
|
|
|
|
|
|
/* Emit this for the manager */
|
|
|
|
|
g_signal_emit (server->manager,
|
|
|
|
|
signals[PRIVATE_CONNECTION_DISCONNECTED],
|
|
|
|
|
server->detail,
|
|
|
|
|
info->connection);
|
|
|
|
|
|
|
|
|
|
/* FIXME: there's a bug (754730) in GLib for which the connection
|
|
|
|
|
* is marked as closed when the remote peer vanishes but its
|
|
|
|
|
* resources are not cleaned up. Work around it by explicitly
|
|
|
|
|
* closing the connection in that case. */
|
|
|
|
|
if (info->remote_peer_vanished)
|
|
|
|
|
g_dbus_connection_close (info->connection, NULL, NULL, NULL);
|
|
|
|
|
|
2017-12-20 21:31:53 +01:00
|
|
|
c_list_for_each_entry_safe (obj_mgr_data, obj_mgr_data_safe, &server->object_mgr_lst_head, object_mgr_lst) {
|
2017-10-11 14:50:19 +02:00
|
|
|
gs_unref_object GDBusConnection *connection = NULL;
|
|
|
|
|
|
2017-12-20 21:31:53 +01:00
|
|
|
connection = g_dbus_object_manager_server_get_connection (obj_mgr_data->manager);
|
2017-10-11 14:50:19 +02:00
|
|
|
if (connection == info->connection) {
|
2017-12-20 21:31:53 +01:00
|
|
|
_object_mgr_data_free (obj_mgr_data);
|
2015-07-20 17:30:02 -05:00
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2015-09-30 16:26:38 +02:00
|
|
|
g_object_unref (server->manager);
|
|
|
|
|
g_slice_free (CloseConnectionInfo, info);
|
|
|
|
|
|
|
|
|
|
return G_SOURCE_REMOVE;
|
|
|
|
|
}
|
|
|
|
|
|
2015-04-15 14:53:30 -04:00
|
|
|
static void
|
2015-07-20 17:30:02 -05:00
|
|
|
private_server_closed_connection (GDBusConnection *conn,
|
|
|
|
|
gboolean remote_peer_vanished,
|
|
|
|
|
GError *error,
|
|
|
|
|
gpointer user_data)
|
2012-10-04 22:26:18 -05:00
|
|
|
{
|
2015-04-15 14:53:30 -04:00
|
|
|
PrivateServer *s = user_data;
|
2015-09-30 16:26:38 +02:00
|
|
|
CloseConnectionInfo *info;
|
2012-10-04 22:26:18 -05:00
|
|
|
|
|
|
|
|
/* Clean up after the connection */
|
2016-03-03 09:20:26 +01:00
|
|
|
_LOGD ("(%s) closed connection %p on private socket", s->tag, conn);
|
2012-10-04 22:26:18 -05:00
|
|
|
|
2015-09-30 16:26:38 +02:00
|
|
|
info = g_slice_new0 (CloseConnectionInfo);
|
|
|
|
|
info->connection = conn;
|
|
|
|
|
info->server = s;
|
|
|
|
|
info->remote_peer_vanished = remote_peer_vanished;
|
2012-10-04 22:26:18 -05:00
|
|
|
|
2015-09-30 16:26:38 +02:00
|
|
|
g_object_ref (s->manager);
|
2015-09-08 18:12:28 +02:00
|
|
|
|
2015-09-30 16:26:38 +02:00
|
|
|
/* Delay the close of connection to ensure that D-Bus signals
|
|
|
|
|
* are handled */
|
|
|
|
|
g_idle_add (close_connection_in_idle, info);
|
2012-10-04 22:26:18 -05:00
|
|
|
}
|
|
|
|
|
|
2015-04-15 14:53:30 -04:00
|
|
|
static gboolean
|
|
|
|
|
private_server_new_connection (GDBusServer *server,
|
|
|
|
|
GDBusConnection *conn,
|
2012-10-04 22:26:18 -05:00
|
|
|
gpointer user_data)
|
|
|
|
|
{
|
|
|
|
|
PrivateServer *s = user_data;
|
2017-12-20 21:31:53 +01:00
|
|
|
ObjectMgrData *obj_mgr_data;
|
2012-10-04 22:26:18 -05:00
|
|
|
static guint32 counter = 0;
|
2015-07-20 17:30:02 -05:00
|
|
|
GDBusObjectManagerServer *manager;
|
2012-10-04 22:26:18 -05:00
|
|
|
char *sender;
|
|
|
|
|
|
2015-07-20 17:30:02 -05:00
|
|
|
g_signal_connect (conn, "closed", G_CALLBACK (private_server_closed_connection), s);
|
2012-10-04 22:26:18 -05:00
|
|
|
|
|
|
|
|
/* Fake a sender since private connections don't have one */
|
|
|
|
|
sender = g_strdup_printf ("x:y:%d", counter++);
|
2015-07-20 17:30:02 -05:00
|
|
|
|
|
|
|
|
manager = g_dbus_object_manager_server_new (OBJECT_MANAGER_SERVER_BASE_PATH);
|
|
|
|
|
g_dbus_object_manager_server_set_connection (manager, conn);
|
2017-12-20 21:31:53 +01:00
|
|
|
|
|
|
|
|
obj_mgr_data = g_slice_new (ObjectMgrData);
|
|
|
|
|
obj_mgr_data->manager = manager;
|
|
|
|
|
obj_mgr_data->fake_sender = sender;
|
|
|
|
|
c_list_link_tail (&s->object_mgr_lst_head, &obj_mgr_data->object_mgr_lst);
|
2012-10-04 22:26:18 -05:00
|
|
|
|
2016-03-03 09:20:26 +01:00
|
|
|
_LOGD ("(%s) accepted connection %p on private socket", s->tag, conn);
|
2012-10-04 22:26:18 -05:00
|
|
|
|
2016-09-05 12:32:40 +02:00
|
|
|
/* Emit this for the manager.
|
|
|
|
|
*
|
|
|
|
|
* It is essential to do this from the "new-connection" signal handler, as
|
|
|
|
|
* at that point no messages from the connection are yet processed
|
|
|
|
|
* (which avoids races with registering objects). */
|
2012-10-04 22:26:18 -05:00
|
|
|
g_signal_emit (s->manager,
|
|
|
|
|
signals[PRIVATE_CONNECTION_NEW],
|
|
|
|
|
s->detail,
|
2015-07-20 17:30:02 -05:00
|
|
|
conn,
|
|
|
|
|
manager);
|
2015-04-15 14:53:30 -04:00
|
|
|
return TRUE;
|
2012-10-04 22:26:18 -05:00
|
|
|
}
|
|
|
|
|
|
2015-04-15 14:53:30 -04:00
|
|
|
static gboolean
|
|
|
|
|
private_server_authorize (GDBusAuthObserver *observer,
|
|
|
|
|
GIOStream *stream,
|
|
|
|
|
GCredentials *credentials,
|
|
|
|
|
gpointer user_data)
|
|
|
|
|
{
|
|
|
|
|
return g_credentials_get_unix_user (credentials, NULL) == 0;
|
2013-04-23 11:39:34 +02:00
|
|
|
}
|
|
|
|
|
|
2017-12-20 21:07:49 +01:00
|
|
|
static void
|
|
|
|
|
private_server_free (gpointer ptr)
|
|
|
|
|
{
|
|
|
|
|
PrivateServer *s = ptr;
|
2017-12-20 21:31:53 +01:00
|
|
|
ObjectMgrData *obj_mgr_data, *obj_mgr_data_safe;
|
2017-12-20 21:07:49 +01:00
|
|
|
|
|
|
|
|
c_list_unlink_stale (&s->private_servers_lst);
|
|
|
|
|
|
|
|
|
|
unlink (s->address);
|
|
|
|
|
g_free (s->address);
|
2017-12-20 21:31:53 +01:00
|
|
|
|
|
|
|
|
c_list_for_each_entry_safe (obj_mgr_data, obj_mgr_data_safe, &s->object_mgr_lst_head, object_mgr_lst)
|
|
|
|
|
_object_mgr_data_free (obj_mgr_data);
|
2017-12-20 21:07:49 +01:00
|
|
|
|
|
|
|
|
g_dbus_server_stop (s->server);
|
|
|
|
|
|
2017-12-20 21:11:21 +01:00
|
|
|
g_signal_handlers_disconnect_by_func (s->server, G_CALLBACK (private_server_new_connection), s);
|
|
|
|
|
|
2017-12-20 21:07:49 +01:00
|
|
|
g_object_unref (s->server);
|
|
|
|
|
|
|
|
|
|
g_slice_free (PrivateServer, s);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
nm_dbus_manager_private_server_register (NMDBusManager *self,
|
|
|
|
|
const char *path,
|
|
|
|
|
const char *tag)
|
2012-10-04 22:26:18 -05:00
|
|
|
{
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
NMDBusManagerPrivate *priv;
|
2012-10-04 22:26:18 -05:00
|
|
|
PrivateServer *s;
|
2017-12-20 21:05:07 +01:00
|
|
|
gs_unref_object GDBusAuthObserver *auth_observer = NULL;
|
2015-04-15 14:53:30 -04:00
|
|
|
GDBusServer *server;
|
|
|
|
|
GError *error = NULL;
|
2017-12-20 21:05:07 +01:00
|
|
|
gs_free char *address = NULL;
|
|
|
|
|
gs_free char *guid = NULL;
|
2012-10-04 22:26:18 -05:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
g_return_if_fail (NM_IS_DBUS_MANAGER (self));
|
2017-12-20 21:07:49 +01:00
|
|
|
g_return_if_fail (path);
|
|
|
|
|
g_return_if_fail (tag);
|
|
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
priv = NM_DBUS_MANAGER_GET_PRIVATE (self);
|
2017-12-20 21:07:49 +01:00
|
|
|
|
|
|
|
|
/* Only one instance per tag; but don't warn */
|
|
|
|
|
c_list_for_each_entry (s, &priv->private_servers_lst_head, private_servers_lst) {
|
|
|
|
|
if (nm_streq0 (tag, s->tag))
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
2012-10-04 22:26:18 -05:00
|
|
|
unlink (path);
|
|
|
|
|
address = g_strdup_printf ("unix:path=%s", path);
|
|
|
|
|
|
2016-03-03 09:20:26 +01:00
|
|
|
_LOGD ("(%s) creating private socket %s", tag, address);
|
2012-10-04 22:26:18 -05:00
|
|
|
|
2015-04-15 14:53:30 -04:00
|
|
|
guid = g_dbus_generate_guid ();
|
|
|
|
|
auth_observer = g_dbus_auth_observer_new ();
|
|
|
|
|
g_signal_connect (auth_observer, "authorize-authenticated-peer",
|
|
|
|
|
G_CALLBACK (private_server_authorize), NULL);
|
|
|
|
|
server = g_dbus_server_new_sync (address,
|
|
|
|
|
G_DBUS_SERVER_FLAGS_NONE,
|
|
|
|
|
guid,
|
|
|
|
|
auth_observer,
|
|
|
|
|
NULL, &error);
|
|
|
|
|
|
2012-10-04 22:26:18 -05:00
|
|
|
if (!server) {
|
2016-03-03 09:20:26 +01:00
|
|
|
_LOGW ("(%s) failed to set up private socket %s: %s",
|
|
|
|
|
tag, address, error->message);
|
2015-04-15 14:53:30 -04:00
|
|
|
g_error_free (error);
|
2017-12-20 21:07:49 +01:00
|
|
|
return;
|
2012-10-04 22:26:18 -05:00
|
|
|
}
|
|
|
|
|
|
2017-12-20 21:05:07 +01:00
|
|
|
s = g_slice_new0 (PrivateServer);
|
|
|
|
|
s->address = g_steal_pointer (&address);
|
2012-10-04 22:26:18 -05:00
|
|
|
s->server = server;
|
2015-04-15 14:53:30 -04:00
|
|
|
g_signal_connect (server, "new-connection",
|
|
|
|
|
G_CALLBACK (private_server_new_connection), s);
|
2012-10-04 22:26:18 -05:00
|
|
|
|
2017-12-20 21:31:53 +01:00
|
|
|
c_list_init (&s->object_mgr_lst_head);
|
|
|
|
|
|
2017-12-20 21:05:07 +01:00
|
|
|
s->manager = self;
|
2014-09-30 11:13:26 +02:00
|
|
|
s->detail = g_quark_from_string (tag);
|
|
|
|
|
s->tag = g_quark_to_string (s->detail);
|
2012-10-04 22:26:18 -05:00
|
|
|
|
2017-12-20 21:07:49 +01:00
|
|
|
c_list_link_tail (&priv->private_servers_lst_head, &s->private_servers_lst);
|
2017-12-20 21:05:07 +01:00
|
|
|
|
2015-04-15 14:53:30 -04:00
|
|
|
g_dbus_server_start (server);
|
2012-10-04 22:26:18 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static const char *
|
2015-04-15 14:53:30 -04:00
|
|
|
private_server_get_connection_owner (PrivateServer *s, GDBusConnection *connection)
|
2012-10-04 22:26:18 -05:00
|
|
|
{
|
2017-12-20 21:31:53 +01:00
|
|
|
ObjectMgrData *obj_mgr_data;
|
2015-07-20 17:30:02 -05:00
|
|
|
|
2017-12-20 21:31:53 +01:00
|
|
|
nm_assert (s);
|
|
|
|
|
nm_assert (G_IS_DBUS_CONNECTION (connection));
|
2012-10-04 22:26:18 -05:00
|
|
|
|
2017-12-20 21:31:53 +01:00
|
|
|
c_list_for_each_entry (obj_mgr_data, &s->object_mgr_lst_head, object_mgr_lst) {
|
2017-10-11 14:50:19 +02:00
|
|
|
gs_unref_object GDBusConnection *c = NULL;
|
|
|
|
|
|
2017-12-20 21:31:53 +01:00
|
|
|
c = g_dbus_object_manager_server_get_connection (obj_mgr_data->manager);
|
2017-10-11 14:50:19 +02:00
|
|
|
if (c == connection)
|
2017-12-20 21:31:53 +01:00
|
|
|
return obj_mgr_data->fake_sender;
|
2015-07-20 17:30:02 -05:00
|
|
|
}
|
|
|
|
|
return NULL;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static GDBusConnection *
|
|
|
|
|
private_server_get_connection_by_owner (PrivateServer *s, const char *owner)
|
|
|
|
|
{
|
2017-12-20 21:31:53 +01:00
|
|
|
ObjectMgrData *obj_mgr_data;
|
|
|
|
|
|
|
|
|
|
nm_assert (s);
|
|
|
|
|
nm_assert (owner);
|
2015-07-20 17:30:02 -05:00
|
|
|
|
2017-12-20 21:31:53 +01:00
|
|
|
c_list_for_each_entry (obj_mgr_data, &s->object_mgr_lst_head, object_mgr_lst) {
|
|
|
|
|
if (nm_streq (owner, obj_mgr_data->fake_sender))
|
|
|
|
|
return g_dbus_object_manager_server_get_connection (obj_mgr_data->manager);
|
2015-07-20 17:30:02 -05:00
|
|
|
}
|
|
|
|
|
return NULL;
|
2012-10-04 22:26:18 -05:00
|
|
|
}
|
|
|
|
|
|
2016-10-02 18:22:50 +02:00
|
|
|
/*****************************************************************************/
|
2012-10-04 22:26:18 -05:00
|
|
|
|
2013-07-25 12:01:49 -05:00
|
|
|
static gboolean
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
_bus_get_unix_pid (NMDBusManager *self,
|
2013-07-25 12:01:49 -05:00
|
|
|
const char *sender,
|
|
|
|
|
gulong *out_pid,
|
|
|
|
|
GError **error)
|
|
|
|
|
{
|
|
|
|
|
guint32 unix_pid = G_MAXUINT32;
|
2016-03-04 19:02:28 +01:00
|
|
|
gs_unref_variant GVariant *ret = NULL;
|
2015-04-15 14:53:30 -04:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
ret = _nm_dbus_proxy_call_sync (NM_DBUS_MANAGER_GET_PRIVATE (self)->proxy,
|
2015-04-15 14:53:30 -04:00
|
|
|
"GetConnectionUnixProcessID",
|
|
|
|
|
g_variant_new ("(s)", sender),
|
|
|
|
|
G_VARIANT_TYPE ("(u)"),
|
|
|
|
|
G_DBUS_CALL_FLAGS_NONE, 2000,
|
|
|
|
|
NULL, error);
|
|
|
|
|
if (!ret)
|
2013-07-25 12:01:49 -05:00
|
|
|
return FALSE;
|
2015-04-15 14:53:30 -04:00
|
|
|
|
|
|
|
|
g_variant_get (ret, "(u)", &unix_pid);
|
2013-07-25 12:01:49 -05:00
|
|
|
|
|
|
|
|
*out_pid = (gulong) unix_pid;
|
|
|
|
|
return TRUE;
|
|
|
|
|
}
|
|
|
|
|
|
2015-04-15 14:53:30 -04:00
|
|
|
static gboolean
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
_bus_get_unix_user (NMDBusManager *self,
|
2015-04-15 14:53:30 -04:00
|
|
|
const char *sender,
|
|
|
|
|
gulong *out_user,
|
|
|
|
|
GError **error)
|
|
|
|
|
{
|
|
|
|
|
guint32 unix_uid = G_MAXUINT32;
|
2016-03-04 19:02:28 +01:00
|
|
|
gs_unref_variant GVariant *ret = NULL;
|
2015-04-15 14:53:30 -04:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
ret = _nm_dbus_proxy_call_sync (NM_DBUS_MANAGER_GET_PRIVATE (self)->proxy,
|
2015-04-15 14:53:30 -04:00
|
|
|
"GetConnectionUnixUser",
|
|
|
|
|
g_variant_new ("(s)", sender),
|
|
|
|
|
G_VARIANT_TYPE ("(u)"),
|
|
|
|
|
G_DBUS_CALL_FLAGS_NONE, 2000,
|
|
|
|
|
NULL, error);
|
|
|
|
|
if (!ret)
|
|
|
|
|
return FALSE;
|
|
|
|
|
|
|
|
|
|
g_variant_get (ret, "(u)", &unix_uid);
|
|
|
|
|
|
|
|
|
|
*out_user = (gulong) unix_uid;
|
|
|
|
|
return TRUE;
|
|
|
|
|
}
|
|
|
|
|
|
2012-12-15 10:21:40 -06:00
|
|
|
/**
|
2015-04-15 14:53:30 -04:00
|
|
|
* _get_caller_info():
|
2012-12-15 10:21:40 -06:00
|
|
|
*
|
2015-04-15 14:53:30 -04:00
|
|
|
* Given a GDBus method invocation, or a GDBusConnection + GDBusMessage,
|
2012-12-15 10:21:40 -06:00
|
|
|
* return the sender and the UID of the sender.
|
|
|
|
|
*/
|
|
|
|
|
static gboolean
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
_get_caller_info (NMDBusManager *self,
|
2015-04-15 14:53:30 -04:00
|
|
|
GDBusMethodInvocation *context,
|
|
|
|
|
GDBusConnection *connection,
|
|
|
|
|
GDBusMessage *message,
|
2012-12-15 10:21:40 -06:00
|
|
|
char **out_sender,
|
2013-07-25 12:01:49 -05:00
|
|
|
gulong *out_uid,
|
|
|
|
|
gulong *out_pid)
|
2012-12-15 10:21:40 -06:00
|
|
|
{
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
NMDBusManagerPrivate *priv = NM_DBUS_MANAGER_GET_PRIVATE (self);
|
2015-04-15 14:53:30 -04:00
|
|
|
const char *sender;
|
2012-12-15 10:21:40 -06:00
|
|
|
|
|
|
|
|
if (context) {
|
2015-04-15 14:53:30 -04:00
|
|
|
connection = g_dbus_method_invocation_get_connection (context);
|
2012-12-15 10:21:40 -06:00
|
|
|
|
|
|
|
|
/* only bus connections will have a sender */
|
2015-04-15 14:53:30 -04:00
|
|
|
sender = g_dbus_method_invocation_get_sender (context);
|
2012-12-15 10:21:40 -06:00
|
|
|
} else {
|
|
|
|
|
g_assert (message);
|
2015-04-15 14:53:30 -04:00
|
|
|
sender = g_dbus_message_get_sender (message);
|
2012-12-15 10:21:40 -06:00
|
|
|
}
|
|
|
|
|
g_assert (connection);
|
|
|
|
|
|
|
|
|
|
if (!sender) {
|
2017-12-20 21:05:07 +01:00
|
|
|
PrivateServer *s;
|
2012-12-15 10:21:40 -06:00
|
|
|
|
2017-12-20 21:05:07 +01:00
|
|
|
/* Might be a private connection, for which we fake a sender */
|
|
|
|
|
c_list_for_each_entry (s, &priv->private_servers_lst_head, private_servers_lst) {
|
2015-07-20 17:30:02 -05:00
|
|
|
sender = private_server_get_connection_owner (s, connection);
|
2015-04-15 14:53:30 -04:00
|
|
|
if (sender) {
|
2012-12-15 10:21:40 -06:00
|
|
|
if (out_uid)
|
|
|
|
|
*out_uid = 0;
|
|
|
|
|
if (out_sender)
|
2015-04-15 14:53:30 -04:00
|
|
|
*out_sender = g_strdup (sender);
|
2013-07-25 12:01:49 -05:00
|
|
|
if (out_pid) {
|
2015-04-15 14:53:30 -04:00
|
|
|
GCredentials *creds;
|
|
|
|
|
|
|
|
|
|
creds = g_dbus_connection_get_peer_credentials (connection);
|
|
|
|
|
if (creds) {
|
|
|
|
|
pid_t pid;
|
|
|
|
|
|
|
|
|
|
pid = g_credentials_get_unix_pid (creds, NULL);
|
|
|
|
|
if (pid == -1)
|
|
|
|
|
*out_pid = G_MAXULONG;
|
|
|
|
|
else
|
|
|
|
|
*out_pid = pid;
|
|
|
|
|
} else
|
2013-07-25 12:01:49 -05:00
|
|
|
*out_pid = G_MAXULONG;
|
|
|
|
|
}
|
2012-12-15 10:21:40 -06:00
|
|
|
return TRUE;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
return FALSE;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Bus connections always have a sender */
|
|
|
|
|
g_assert (sender);
|
|
|
|
|
if (out_uid) {
|
2015-04-15 14:53:30 -04:00
|
|
|
if (!_bus_get_unix_user (self, sender, out_uid, NULL)) {
|
2012-12-15 10:21:40 -06:00
|
|
|
*out_uid = G_MAXULONG;
|
|
|
|
|
return FALSE;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2013-07-25 12:01:49 -05:00
|
|
|
if (out_pid) {
|
|
|
|
|
if (!_bus_get_unix_pid (self, sender, out_pid, NULL)) {
|
|
|
|
|
*out_pid = G_MAXULONG;
|
|
|
|
|
return FALSE;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2012-12-15 10:21:40 -06:00
|
|
|
if (out_sender)
|
|
|
|
|
*out_sender = g_strdup (sender);
|
|
|
|
|
|
|
|
|
|
return TRUE;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
gboolean
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
nm_dbus_manager_get_caller_info (NMDBusManager *self,
|
|
|
|
|
GDBusMethodInvocation *context,
|
|
|
|
|
char **out_sender,
|
|
|
|
|
gulong *out_uid,
|
|
|
|
|
gulong *out_pid)
|
2012-12-15 10:21:40 -06:00
|
|
|
{
|
2013-07-25 12:01:49 -05:00
|
|
|
return _get_caller_info (self, context, NULL, NULL, out_sender, out_uid, out_pid);
|
2012-12-15 10:21:40 -06:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
gboolean
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
nm_dbus_manager_get_caller_info_from_message (NMDBusManager *self,
|
|
|
|
|
GDBusConnection *connection,
|
|
|
|
|
GDBusMessage *message,
|
|
|
|
|
char **out_sender,
|
|
|
|
|
gulong *out_uid,
|
|
|
|
|
gulong *out_pid)
|
2012-12-15 10:21:40 -06:00
|
|
|
{
|
2013-07-25 12:01:49 -05:00
|
|
|
return _get_caller_info (self, NULL, connection, message, out_sender, out_uid, out_pid);
|
2012-12-15 10:21:40 -06:00
|
|
|
}
|
|
|
|
|
|
2016-08-23 09:38:40 +02:00
|
|
|
/**
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
* nm_dbus_manager_ensure_uid:
|
2016-08-23 09:38:40 +02:00
|
|
|
*
|
|
|
|
|
* @self: bus manager instance
|
|
|
|
|
* @context: D-Bus method invocation
|
|
|
|
|
* @uid: a user-id
|
|
|
|
|
* @error_domain: error domain to return on failure
|
|
|
|
|
* @error_code: error code to return on failure
|
|
|
|
|
*
|
|
|
|
|
* Retrieves the uid of the D-Bus method caller and
|
|
|
|
|
* checks that it matches @uid, unless @uid is G_MAXULONG.
|
|
|
|
|
* In case of failure the function returns FALSE and finishes
|
|
|
|
|
* handling the D-Bus method with an error.
|
|
|
|
|
*
|
|
|
|
|
* Returns: %TRUE if the check succeeded, %FALSE otherwise
|
|
|
|
|
*/
|
2016-07-08 09:32:53 +02:00
|
|
|
gboolean
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
nm_dbus_manager_ensure_uid (NMDBusManager *self,
|
|
|
|
|
GDBusMethodInvocation *context,
|
|
|
|
|
gulong uid,
|
|
|
|
|
GQuark error_domain,
|
|
|
|
|
int error_code)
|
2016-07-08 09:32:53 +02:00
|
|
|
{
|
|
|
|
|
gulong caller_uid;
|
|
|
|
|
GError *error = NULL;
|
|
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
g_return_val_if_fail (NM_IS_DBUS_MANAGER (self), FALSE);
|
2016-07-08 09:32:53 +02:00
|
|
|
g_return_val_if_fail (G_IS_DBUS_METHOD_INVOCATION (context), FALSE);
|
|
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
if (!nm_dbus_manager_get_caller_info (self, context, NULL, &caller_uid, NULL)) {
|
2016-07-08 09:32:53 +02:00
|
|
|
error = g_error_new_literal (error_domain,
|
|
|
|
|
error_code,
|
|
|
|
|
"Unable to determine request UID.");
|
|
|
|
|
g_dbus_method_invocation_take_error (context, error);
|
|
|
|
|
return FALSE;
|
|
|
|
|
}
|
2016-08-23 09:38:40 +02:00
|
|
|
|
|
|
|
|
if (uid != G_MAXULONG && caller_uid != uid) {
|
2016-07-08 09:32:53 +02:00
|
|
|
error = g_error_new_literal (error_domain,
|
|
|
|
|
error_code,
|
|
|
|
|
"Permission denied");
|
|
|
|
|
g_dbus_method_invocation_take_error (context, error);
|
|
|
|
|
return FALSE;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return TRUE;
|
|
|
|
|
}
|
|
|
|
|
|
2013-03-04 16:25:40 -06:00
|
|
|
gboolean
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
nm_dbus_manager_get_unix_user (NMDBusManager *self,
|
|
|
|
|
const char *sender,
|
|
|
|
|
gulong *out_uid)
|
2013-03-04 16:25:40 -06:00
|
|
|
{
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
NMDBusManagerPrivate *priv = NM_DBUS_MANAGER_GET_PRIVATE (self);
|
2017-12-20 21:05:07 +01:00
|
|
|
PrivateServer *s;
|
2015-04-15 14:53:30 -04:00
|
|
|
GError *error = NULL;
|
2013-03-04 16:25:40 -06:00
|
|
|
|
|
|
|
|
g_return_val_if_fail (sender != NULL, FALSE);
|
|
|
|
|
g_return_val_if_fail (out_uid != NULL, FALSE);
|
|
|
|
|
|
|
|
|
|
/* Check if it's a private connection sender, which we fake */
|
2017-12-20 21:05:07 +01:00
|
|
|
c_list_for_each_entry (s, &priv->private_servers_lst_head, private_servers_lst) {
|
2017-10-11 14:50:19 +02:00
|
|
|
gs_unref_object GDBusConnection *connection = NULL;
|
|
|
|
|
|
2017-12-20 21:05:07 +01:00
|
|
|
connection = private_server_get_connection_by_owner (s, sender);
|
2017-10-11 14:50:19 +02:00
|
|
|
if (connection) {
|
2015-07-20 17:30:02 -05:00
|
|
|
*out_uid = 0;
|
|
|
|
|
return TRUE;
|
2013-03-04 16:25:40 -06:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Otherwise, a bus connection */
|
2015-04-15 14:53:30 -04:00
|
|
|
if (!_bus_get_unix_user (self, sender, out_uid, &error)) {
|
2016-03-03 09:20:26 +01:00
|
|
|
_LOGW ("failed to get unix user for dbus sender '%s': %s",
|
|
|
|
|
sender, error->message);
|
2015-04-15 14:53:30 -04:00
|
|
|
g_error_free (error);
|
2013-03-04 16:25:40 -06:00
|
|
|
return FALSE;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return TRUE;
|
|
|
|
|
}
|
|
|
|
|
|
2016-10-02 18:22:50 +02:00
|
|
|
/*****************************************************************************/
|
2012-12-15 10:21:40 -06:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
const char *
|
|
|
|
|
nm_dbus_manager_connection_get_private_name (NMDBusManager *self,
|
|
|
|
|
GDBusConnection *connection)
|
2006-10-13 19:41:47 +00:00
|
|
|
{
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
NMDBusManagerPrivate *priv;
|
|
|
|
|
PrivateServer *s;
|
|
|
|
|
const char *owner;
|
2007-02-02 08:50:56 +00:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
g_return_val_if_fail (NM_IS_DBUS_MANAGER (self), FALSE);
|
|
|
|
|
g_return_val_if_fail (G_IS_DBUS_CONNECTION (connection), FALSE);
|
2007-10-09 07:51:03 +00:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
if (g_dbus_connection_get_unique_name (connection)) {
|
|
|
|
|
/* Shortcut. The connection is not a private connection. */
|
|
|
|
|
return NULL;
|
2007-02-02 08:50:56 +00:00
|
|
|
}
|
|
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
priv = NM_DBUS_MANAGER_GET_PRIVATE (self);
|
|
|
|
|
c_list_for_each_entry (s, &priv->private_servers_lst_head, private_servers_lst) {
|
|
|
|
|
if ((owner = private_server_get_connection_owner (s, connection)))
|
|
|
|
|
return owner;
|
|
|
|
|
}
|
|
|
|
|
g_return_val_if_reached (NULL);
|
2006-10-13 19:41:47 +00:00
|
|
|
}
|
|
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
/**
|
|
|
|
|
* nm_dbus_manager_new_proxy:
|
|
|
|
|
* @self: the #NMDBusManager
|
|
|
|
|
* @connection: the GDBusConnection for which this connection should be created
|
|
|
|
|
* @proxy_type: the type of #GDBusProxy to create
|
|
|
|
|
* @name: any name on the message bus
|
|
|
|
|
* @path: name of the object instance to call methods on
|
|
|
|
|
* @iface: name of the interface to call methods on
|
|
|
|
|
*
|
|
|
|
|
* Creates a new proxy (of type @proxy_type) for a name on a given bus. Since
|
|
|
|
|
* the process which called the D-Bus method could be coming from a private
|
|
|
|
|
* connection or the system bus connection, different proxies must be created
|
|
|
|
|
* for each case. This function abstracts that.
|
|
|
|
|
*
|
|
|
|
|
* Returns: a #GDBusProxy capable of calling D-Bus methods of the calling process
|
|
|
|
|
*/
|
|
|
|
|
GDBusProxy *
|
|
|
|
|
nm_dbus_manager_new_proxy (NMDBusManager *self,
|
|
|
|
|
GDBusConnection *connection,
|
|
|
|
|
GType proxy_type,
|
|
|
|
|
const char *name,
|
|
|
|
|
const char *path,
|
|
|
|
|
const char *iface)
|
2006-10-13 19:41:47 +00:00
|
|
|
{
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
const char *owner;
|
|
|
|
|
GDBusProxy *proxy;
|
|
|
|
|
GError *error = NULL;
|
2006-10-13 19:41:47 +00:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
g_return_val_if_fail (g_type_is_a (proxy_type, G_TYPE_DBUS_PROXY), NULL);
|
|
|
|
|
g_return_val_if_fail (G_IS_DBUS_CONNECTION (connection), NULL);
|
2006-10-13 19:41:47 +00:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
/* Might be a private connection, for which @name is fake */
|
|
|
|
|
owner = nm_dbus_manager_connection_get_private_name (self, connection);
|
|
|
|
|
if (owner) {
|
|
|
|
|
g_return_val_if_fail (!g_strcmp0 (owner, name), NULL);
|
|
|
|
|
name = NULL;
|
2006-10-13 19:41:47 +00:00
|
|
|
}
|
|
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
proxy = g_initable_new (proxy_type, NULL, &error,
|
|
|
|
|
"g-connection", connection,
|
|
|
|
|
"g-flags", (G_DBUS_PROXY_FLAGS_DO_NOT_LOAD_PROPERTIES |
|
|
|
|
|
G_DBUS_PROXY_FLAGS_DO_NOT_CONNECT_SIGNALS),
|
|
|
|
|
"g-name", name,
|
|
|
|
|
"g-object-path", path,
|
|
|
|
|
"g-interface-name", iface,
|
|
|
|
|
NULL);
|
|
|
|
|
if (!proxy) {
|
|
|
|
|
_LOGW ("could not create proxy for %s on connection %s: %s",
|
|
|
|
|
iface, name, error->message);
|
|
|
|
|
g_error_free (error);
|
|
|
|
|
}
|
|
|
|
|
return proxy;
|
2006-10-13 19:41:47 +00:00
|
|
|
}
|
|
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
/*****************************************************************************/
|
|
|
|
|
|
|
|
|
|
GDBusConnection *
|
|
|
|
|
nm_dbus_manager_get_connection (NMDBusManager *self)
|
2006-10-13 19:41:47 +00:00
|
|
|
{
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
g_return_val_if_fail (NM_IS_DBUS_MANAGER (self), NULL);
|
2009-02-15 10:17:53 -05:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
return NM_DBUS_MANAGER_GET_PRIVATE (self)->connection;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/*****************************************************************************/
|
|
|
|
|
|
|
|
|
|
static const NMDBusInterfaceInfoExtended *
|
|
|
|
|
_reg_data_get_interface_info (RegistrationData *reg_data)
|
|
|
|
|
{
|
|
|
|
|
nm_assert (reg_data);
|
2009-02-15 10:17:53 -05:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
return reg_data->klass->interface_infos[reg_data->info_idx];
|
2006-10-13 19:41:47 +00:00
|
|
|
}
|
|
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
/*****************************************************************************/
|
|
|
|
|
|
2007-02-02 08:50:56 +00:00
|
|
|
static void
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
dbus_vtable_method_call (GDBusConnection *connection,
|
|
|
|
|
const char *sender,
|
|
|
|
|
const char *object_path,
|
|
|
|
|
const char *interface_name,
|
|
|
|
|
const char *method_name,
|
|
|
|
|
GVariant *parameters,
|
|
|
|
|
GDBusMethodInvocation *invocation,
|
|
|
|
|
gpointer user_data)
|
2007-02-02 08:50:56 +00:00
|
|
|
{
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
RegistrationData *reg_data = user_data;
|
|
|
|
|
NMDBusObject *obj = reg_data->obj;
|
|
|
|
|
const NMDBusInterfaceInfoExtended *interface_info = _reg_data_get_interface_info (reg_data);
|
|
|
|
|
const NMDBusMethodInfoExtended *method_info = NULL;
|
|
|
|
|
gboolean on_same_interface;
|
|
|
|
|
|
|
|
|
|
on_same_interface = nm_streq (interface_info->parent.name, interface_name);
|
|
|
|
|
|
|
|
|
|
/* handle property setter first... */
|
|
|
|
|
if ( !on_same_interface
|
|
|
|
|
&& nm_streq (interface_name, DBUS_INTERFACE_PROPERTIES)
|
|
|
|
|
&& nm_streq (method_name, "Set")) {
|
|
|
|
|
NMDBusManager *self = nm_dbus_object_get_manager (obj);
|
|
|
|
|
NMDBusManagerPrivate *priv = NM_DBUS_MANAGER_GET_PRIVATE (self);
|
|
|
|
|
const NMDBusPropertyInfoExtended *property_info = NULL;
|
|
|
|
|
const char *property_interface;
|
|
|
|
|
const char *property_name;
|
|
|
|
|
gs_unref_variant GVariant *value = NULL;
|
|
|
|
|
|
|
|
|
|
g_variant_get (parameters, "(&s&sv)", &property_interface, &property_name, &value);
|
|
|
|
|
|
|
|
|
|
nm_assert (nm_streq (property_interface, interface_info->parent.name));
|
|
|
|
|
|
|
|
|
|
property_info = (const NMDBusPropertyInfoExtended *) nm_dbus_utils_interface_info_lookup_property (&interface_info->parent,
|
|
|
|
|
property_name);
|
|
|
|
|
if ( !property_info
|
|
|
|
|
|| !NM_FLAGS_HAS (property_info->parent.flags, G_DBUS_PROPERTY_INFO_FLAGS_WRITABLE))
|
|
|
|
|
g_return_if_reached ();
|
|
|
|
|
|
|
|
|
|
if (!priv->set_property_handler) {
|
|
|
|
|
g_dbus_method_invocation_return_error (invocation,
|
|
|
|
|
G_DBUS_ERROR,
|
|
|
|
|
G_DBUS_ERROR_AUTH_FAILED,
|
|
|
|
|
"Cannot authenticate setting property %s",
|
|
|
|
|
property_name);
|
|
|
|
|
return;
|
|
|
|
|
}
|
2007-10-09 07:51:03 +00:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
priv->set_property_handler (obj,
|
|
|
|
|
interface_info,
|
|
|
|
|
property_info,
|
|
|
|
|
connection,
|
|
|
|
|
sender,
|
|
|
|
|
invocation,
|
|
|
|
|
value,
|
|
|
|
|
priv->set_property_handler_data);
|
|
|
|
|
return;
|
|
|
|
|
}
|
2007-02-02 08:50:56 +00:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
if (on_same_interface) {
|
|
|
|
|
method_info = (const NMDBusMethodInfoExtended *) nm_dbus_utils_interface_info_lookup_method (&interface_info->parent,
|
|
|
|
|
method_name);
|
|
|
|
|
}
|
|
|
|
|
if (!method_info) {
|
|
|
|
|
g_dbus_method_invocation_return_error (invocation,
|
|
|
|
|
G_DBUS_ERROR,
|
|
|
|
|
G_DBUS_ERROR_UNKNOWN_METHOD,
|
|
|
|
|
"Unknown method %s",
|
|
|
|
|
method_name);
|
|
|
|
|
return;
|
|
|
|
|
}
|
2007-02-02 08:50:56 +00:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
method_info->handle (reg_data->obj,
|
|
|
|
|
interface_info,
|
|
|
|
|
method_info,
|
|
|
|
|
connection,
|
|
|
|
|
sender,
|
|
|
|
|
invocation,
|
|
|
|
|
parameters);
|
2007-02-02 08:50:56 +00:00
|
|
|
}
|
|
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
static GVariant *
|
|
|
|
|
dbus_vtable_get_property (GDBusConnection *connection,
|
|
|
|
|
const char *sender,
|
|
|
|
|
const char *object_path,
|
|
|
|
|
const char *interface_name,
|
|
|
|
|
const char *property_name,
|
|
|
|
|
GError **error,
|
|
|
|
|
gpointer user_data)
|
2006-10-13 19:41:47 +00:00
|
|
|
{
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
RegistrationData *reg_data = user_data;
|
|
|
|
|
const NMDBusInterfaceInfoExtended *interface_info = _reg_data_get_interface_info (reg_data);
|
|
|
|
|
const NMDBusPropertyInfoExtended *property_info;
|
|
|
|
|
|
|
|
|
|
property_info = (const NMDBusPropertyInfoExtended *) nm_dbus_utils_interface_info_lookup_property (&interface_info->parent,
|
|
|
|
|
property_name);
|
|
|
|
|
if (!property_info)
|
|
|
|
|
g_return_val_if_reached (NULL);
|
|
|
|
|
|
|
|
|
|
return nm_dbus_utils_get_property (G_OBJECT (reg_data->obj),
|
|
|
|
|
property_info->parent.signature,
|
|
|
|
|
property_info->property_name);
|
|
|
|
|
}
|
2006-10-13 19:41:47 +00:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
static const GDBusInterfaceVTable dbus_vtable = {
|
|
|
|
|
.method_call = dbus_vtable_method_call,
|
|
|
|
|
.get_property = dbus_vtable_get_property,
|
2006-10-13 19:41:47 +00:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
/* set_property is handled via method_call as well. We need to authenticate
|
|
|
|
|
* which requires an asynchronous handler. */
|
|
|
|
|
.set_property = NULL,
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
static void
|
|
|
|
|
_obj_register (NMDBusManager *self,
|
|
|
|
|
NMDBusObject *obj)
|
|
|
|
|
{
|
|
|
|
|
NMDBusManagerPrivate *priv = NM_DBUS_MANAGER_GET_PRIVATE (self);
|
|
|
|
|
guint i, k;
|
|
|
|
|
guint n_klasses;
|
|
|
|
|
GType gtype;
|
|
|
|
|
NMDBusObjectClass *klasses[10];
|
|
|
|
|
const NMDBusInterfaceInfoExtended *const*prev_interface_infos = NULL;
|
|
|
|
|
|
|
|
|
|
nm_assert (c_list_is_empty (&obj->internal.registration_lst_head));
|
|
|
|
|
nm_assert (priv->connection);
|
|
|
|
|
|
|
|
|
|
n_klasses = 0;
|
|
|
|
|
gtype = G_OBJECT_TYPE (obj);
|
|
|
|
|
while (gtype != NM_TYPE_DBUS_OBJECT) {
|
|
|
|
|
nm_assert (n_klasses < G_N_ELEMENTS (klasses));
|
|
|
|
|
klasses[n_klasses++] = g_type_class_ref (gtype);
|
|
|
|
|
gtype = g_type_parent (gtype);
|
2006-10-13 19:41:47 +00:00
|
|
|
}
|
|
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
for (k = n_klasses; k > 0; ) {
|
|
|
|
|
NMDBusObjectClass *klass = NM_DBUS_OBJECT_CLASS (klasses[--k]);
|
|
|
|
|
|
|
|
|
|
if (!klass->interface_infos)
|
|
|
|
|
continue;
|
|
|
|
|
|
|
|
|
|
if (prev_interface_infos == klass->interface_infos) {
|
|
|
|
|
/* derived classes inherrit the interface-infos from the parent class.
|
|
|
|
|
* For convenience, we allow the subclass to leave interface-infos untouched,
|
|
|
|
|
* but it means we must ignore the parent's interface, because we already
|
|
|
|
|
* handled it.
|
|
|
|
|
*
|
|
|
|
|
* Note that the loop goes from the parent classes to child classes */
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
prev_interface_infos = klass->interface_infos;
|
|
|
|
|
|
|
|
|
|
for (i = 0; klass->interface_infos[i]; i++) {
|
|
|
|
|
const NMDBusInterfaceInfoExtended *interface_info = klass->interface_infos[i];
|
|
|
|
|
RegistrationData *reg_data;
|
|
|
|
|
gs_free_error GError *error = NULL;
|
|
|
|
|
guint registration_id;
|
|
|
|
|
|
|
|
|
|
reg_data = g_slice_new (RegistrationData);
|
|
|
|
|
|
|
|
|
|
registration_id = g_dbus_connection_register_object (priv->connection,
|
|
|
|
|
obj->internal.path,
|
|
|
|
|
NM_UNCONST_PTR (GDBusInterfaceInfo, &interface_info->parent),
|
|
|
|
|
&dbus_vtable,
|
|
|
|
|
reg_data,
|
|
|
|
|
NULL,
|
|
|
|
|
&error);
|
|
|
|
|
if (!registration_id) {
|
|
|
|
|
_LOGE ("failure to register object %s: %s", obj->internal.path, error->message);
|
|
|
|
|
g_slice_free (RegistrationData, reg_data);
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
reg_data->obj = obj;
|
|
|
|
|
reg_data->klass = g_type_class_ref (G_TYPE_FROM_CLASS (klass));
|
|
|
|
|
reg_data->info_idx = i;
|
|
|
|
|
reg_data->registration_id = registration_id;
|
|
|
|
|
c_list_link_tail (&obj->internal.registration_lst_head, ®_data->registration_lst);
|
|
|
|
|
}
|
2015-04-15 14:53:30 -04:00
|
|
|
}
|
2007-02-02 08:50:56 +00:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
for (k = 0; k < n_klasses; k++)
|
|
|
|
|
g_type_class_unref (klasses[k]);
|
|
|
|
|
|
|
|
|
|
nm_assert (!c_list_is_empty (&obj->internal.registration_lst_head));
|
|
|
|
|
|
|
|
|
|
/* Currently the interfaces of an object do not changed and strictly depend on the object glib type.
|
|
|
|
|
* We don't need more flixibility, and it simplifies the code. Hence, now emit interface-added
|
|
|
|
|
* signal for the new object.
|
|
|
|
|
*
|
|
|
|
|
* Warning: note that if @obj's notify signal is currently blocked via g_object_freeze_notify(),
|
|
|
|
|
* we might emit properties with an inconsistent (internal) state. There is no easy solution,
|
|
|
|
|
* because we have to emit the signal now, and we don't know what the correct desired state
|
|
|
|
|
* of the properties is.
|
|
|
|
|
* Another problem is, upon unfreezing the signals, we immediately send PropertiesChanged
|
|
|
|
|
* notifications out. Which is a bit odd, as we just export the object.
|
|
|
|
|
*
|
|
|
|
|
* In general, it's ok to export an object with frozen signals. But you better make sure
|
|
|
|
|
* that all properties are in a self-consistent state when exporting the object. */
|
|
|
|
|
_objmgr_emit_interfaces_added (self, obj);
|
2006-10-13 19:41:47 +00:00
|
|
|
}
|
|
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
static void
|
|
|
|
|
_obj_unregister (NMDBusManager *self,
|
|
|
|
|
NMDBusObject *obj)
|
2006-10-13 19:41:47 +00:00
|
|
|
{
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
NMDBusManagerPrivate *priv = NM_DBUS_MANAGER_GET_PRIVATE (self);
|
|
|
|
|
RegistrationData *reg_data;
|
|
|
|
|
GVariantBuilder builder;
|
2007-02-02 08:50:56 +00:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
nm_assert (NM_IS_DBUS_OBJECT (obj));
|
2006-10-13 19:41:47 +00:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
if (!priv->connection) {
|
|
|
|
|
/* nothing to do for the moment. */
|
|
|
|
|
nm_assert (c_list_is_empty (&obj->internal.registration_lst_head));
|
|
|
|
|
return;
|
2006-10-13 19:41:47 +00:00
|
|
|
}
|
|
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
nm_assert (!c_list_is_empty (&obj->internal.registration_lst_head));
|
|
|
|
|
nm_assert (priv->objmgr_registration_id);
|
2006-10-13 19:41:47 +00:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
g_variant_builder_init (&builder, G_VARIANT_TYPE ("as"));
|
2015-04-15 14:53:30 -04:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
while ((reg_data = c_list_last_entry (&obj->internal.registration_lst_head, RegistrationData, registration_lst))) {
|
|
|
|
|
g_variant_builder_add (&builder,
|
|
|
|
|
"s",
|
|
|
|
|
_reg_data_get_interface_info (reg_data)->parent.name);
|
|
|
|
|
c_list_unlink_stale (®_data->registration_lst);
|
|
|
|
|
if (!g_dbus_connection_unregister_object (priv->connection, reg_data->registration_id))
|
|
|
|
|
nm_assert_not_reached ();
|
|
|
|
|
g_type_class_unref (reg_data->klass);
|
|
|
|
|
g_slice_free (RegistrationData, reg_data);
|
2006-10-13 19:41:47 +00:00
|
|
|
}
|
|
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
g_dbus_connection_emit_signal (priv->connection,
|
|
|
|
|
NULL,
|
|
|
|
|
OBJECT_MANAGER_SERVER_BASE_PATH,
|
|
|
|
|
interface_info_objmgr.name,
|
|
|
|
|
signal_info_objmgr_interfaces_removed.name,
|
|
|
|
|
g_variant_new ("(oas)",
|
|
|
|
|
obj->internal.path,
|
|
|
|
|
&builder),
|
|
|
|
|
NULL);
|
2006-10-13 19:41:47 +00:00
|
|
|
}
|
|
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
NMDBusObject *
|
|
|
|
|
nm_dbus_manager_lookup_object (NMDBusManager *self, const char *path)
|
2007-02-02 08:50:56 +00:00
|
|
|
{
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
NMDBusManagerPrivate *priv;
|
|
|
|
|
gpointer ptr;
|
|
|
|
|
NMDBusObject *obj;
|
|
|
|
|
|
|
|
|
|
g_return_val_if_fail (NM_IS_DBUS_MANAGER (self), NULL);
|
|
|
|
|
g_return_val_if_fail (path, NULL);
|
|
|
|
|
|
|
|
|
|
priv = NM_DBUS_MANAGER_GET_PRIVATE (self);
|
|
|
|
|
|
|
|
|
|
ptr = g_hash_table_lookup (priv->objects_by_path, &path);
|
|
|
|
|
if (!ptr)
|
|
|
|
|
return NULL;
|
2006-10-13 19:41:47 +00:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
obj = (NMDBusObject *) (((char *) ptr) - G_STRUCT_OFFSET (NMDBusObject, internal));
|
|
|
|
|
nm_assert (NM_IS_DBUS_OBJECT (obj));
|
|
|
|
|
return obj;
|
2006-10-13 19:41:47 +00:00
|
|
|
}
|
2012-10-04 16:42:03 -05:00
|
|
|
|
|
|
|
|
void
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
_nm_dbus_manager_obj_export (NMDBusObject *obj)
|
2012-10-04 16:42:03 -05:00
|
|
|
{
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
NMDBusManager *self;
|
|
|
|
|
NMDBusManagerPrivate *priv;
|
2015-09-15 11:32:43 +02:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
g_return_if_fail (NM_IS_DBUS_OBJECT (obj));
|
|
|
|
|
g_return_if_fail (obj->internal.path);
|
|
|
|
|
g_return_if_fail (NM_IS_DBUS_MANAGER (obj->internal.bus_manager));
|
|
|
|
|
g_return_if_fail (c_list_is_empty (&obj->internal.objects_lst));
|
|
|
|
|
nm_assert (c_list_is_empty (&obj->internal.registration_lst_head));
|
2012-10-04 16:42:03 -05:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
self = obj->internal.bus_manager;
|
|
|
|
|
priv = NM_DBUS_MANAGER_GET_PRIVATE (self);
|
2015-09-15 11:32:43 +02:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
if (!g_hash_table_add (priv->objects_by_path, &obj->internal))
|
|
|
|
|
nm_assert_not_reached ();
|
|
|
|
|
c_list_link_tail (&priv->objects_lst_head, &obj->internal.objects_lst);
|
2015-04-23 09:40:42 -05:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
if (priv->connection)
|
|
|
|
|
_obj_register (self, obj);
|
2012-10-04 16:42:03 -05:00
|
|
|
}
|
|
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
void
|
|
|
|
|
_nm_dbus_manager_obj_unexport (NMDBusObject *obj)
|
2015-04-15 14:53:30 -04:00
|
|
|
{
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
NMDBusManager *self;
|
|
|
|
|
NMDBusManagerPrivate *priv;
|
|
|
|
|
|
|
|
|
|
g_return_if_fail (NM_IS_DBUS_OBJECT (obj));
|
|
|
|
|
g_return_if_fail (obj->internal.path);
|
|
|
|
|
g_return_if_fail (NM_IS_DBUS_MANAGER (obj->internal.bus_manager));
|
|
|
|
|
g_return_if_fail (!c_list_is_empty (&obj->internal.objects_lst));
|
|
|
|
|
|
|
|
|
|
self = obj->internal.bus_manager;
|
|
|
|
|
priv = NM_DBUS_MANAGER_GET_PRIVATE (self);
|
|
|
|
|
|
|
|
|
|
nm_assert (&obj->internal == g_hash_table_lookup (priv->objects_by_path, &obj->internal));
|
|
|
|
|
nm_assert (c_list_contains (&priv->objects_lst_head, &obj->internal.objects_lst));
|
|
|
|
|
|
|
|
|
|
_obj_unregister (self, obj);
|
2015-09-15 11:32:43 +02:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
if (!g_hash_table_remove (priv->objects_by_path, &obj->internal))
|
|
|
|
|
nm_assert_not_reached ();
|
|
|
|
|
c_list_unlink (&obj->internal.objects_lst);
|
2015-04-15 14:53:30 -04:00
|
|
|
}
|
|
|
|
|
|
2012-10-04 16:42:03 -05:00
|
|
|
void
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
_nm_dbus_manager_obj_notify (NMDBusObject *obj,
|
|
|
|
|
guint n_pspecs,
|
|
|
|
|
const GParamSpec *const*pspecs)
|
2012-10-04 16:42:03 -05:00
|
|
|
{
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
NMDBusManager *self;
|
|
|
|
|
NMDBusManagerPrivate *priv;
|
|
|
|
|
RegistrationData *reg_data;
|
|
|
|
|
guint i, p;
|
|
|
|
|
gboolean any_legacy_signals = FALSE;
|
|
|
|
|
gboolean any_legacy_properties = FALSE;
|
|
|
|
|
GVariantBuilder legacy_builder;
|
|
|
|
|
GVariant *device_statistics_args = NULL;
|
|
|
|
|
|
|
|
|
|
nm_assert (NM_IS_DBUS_OBJECT (obj));
|
|
|
|
|
nm_assert (obj->internal.path);
|
|
|
|
|
nm_assert (NM_IS_DBUS_MANAGER (obj->internal.bus_manager));
|
|
|
|
|
nm_assert (!c_list_is_empty (&obj->internal.objects_lst));
|
|
|
|
|
|
|
|
|
|
c_list_for_each_entry (reg_data, &obj->internal.registration_lst_head, registration_lst) {
|
|
|
|
|
if (_reg_data_get_interface_info (reg_data)->legacy_property_changed) {
|
|
|
|
|
any_legacy_signals = TRUE;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
self = obj->internal.bus_manager;
|
|
|
|
|
priv = NM_DBUS_MANAGER_GET_PRIVATE (self);
|
2015-09-15 11:32:43 +02:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
/* do a naive search for the matching NMDBusPropertyInfoExtended infos. Since the number of
|
|
|
|
|
* (interaces x properties) is static and possibly small, this naive search is effectively
|
|
|
|
|
* O(1). We might wanna introduce some index to lookup the properties in question faster.
|
|
|
|
|
*
|
|
|
|
|
* The nice part of this implementation is however, that the order in which properties
|
|
|
|
|
* are added to the GVariant is strictly defined to be the order in which the D-Bus property-info
|
|
|
|
|
* is declared. Getting a defined ordering with some smart lookup would be hard. */
|
|
|
|
|
c_list_for_each_entry (reg_data, &obj->internal.registration_lst_head, registration_lst) {
|
|
|
|
|
const NMDBusInterfaceInfoExtended *interface_info = _reg_data_get_interface_info (reg_data);
|
|
|
|
|
gboolean has_properties = FALSE;
|
|
|
|
|
GVariantBuilder builder;
|
|
|
|
|
GVariantBuilder invalidated_builder;
|
|
|
|
|
GVariant *args;
|
|
|
|
|
|
|
|
|
|
if (!interface_info->parent.properties)
|
|
|
|
|
continue;
|
|
|
|
|
|
|
|
|
|
for (i = 0; interface_info->parent.properties[i]; i++) {
|
|
|
|
|
const NMDBusPropertyInfoExtended *property_info = (const NMDBusPropertyInfoExtended *) interface_info->parent.properties[i];
|
|
|
|
|
|
|
|
|
|
for (p = 0; p < n_pspecs; p++) {
|
|
|
|
|
const GParamSpec *pspec = pspecs[p];
|
|
|
|
|
gs_unref_variant GVariant *value = NULL;
|
|
|
|
|
|
|
|
|
|
if (!nm_streq (property_info->property_name, pspec->name))
|
|
|
|
|
continue;
|
|
|
|
|
|
|
|
|
|
value = nm_dbus_utils_get_property (G_OBJECT (obj),
|
|
|
|
|
property_info->parent.signature,
|
|
|
|
|
property_info->property_name);
|
|
|
|
|
|
|
|
|
|
if ( property_info->include_in_legacy_property_changed
|
|
|
|
|
&& any_legacy_signals) {
|
|
|
|
|
/* also track the value in the legacy_builder to emit legacy signals below. */
|
|
|
|
|
if (!any_legacy_properties) {
|
|
|
|
|
any_legacy_properties = TRUE;
|
|
|
|
|
g_variant_builder_init (&legacy_builder, G_VARIANT_TYPE ("a{sv}"));
|
|
|
|
|
}
|
|
|
|
|
g_variant_builder_add (&legacy_builder, "{sv}", property_info->parent.name, value);
|
|
|
|
|
}
|
2015-09-15 11:32:43 +02:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
if (!has_properties) {
|
|
|
|
|
has_properties = TRUE;
|
|
|
|
|
g_variant_builder_init (&builder, G_VARIANT_TYPE ("a{sv}"));
|
|
|
|
|
}
|
|
|
|
|
g_variant_builder_add (&builder, "{sv}", property_info->parent.name, value);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (!has_properties)
|
|
|
|
|
continue;
|
|
|
|
|
|
|
|
|
|
args = g_variant_builder_end (&builder);
|
|
|
|
|
|
|
|
|
|
if (G_UNLIKELY (interface_info == &nm_interface_info_device_statistics)) {
|
|
|
|
|
/* we treat the Device.Statistics signal special, because we need to
|
|
|
|
|
* emit a signal also for it (below). */
|
|
|
|
|
nm_assert (!device_statistics_args);
|
|
|
|
|
device_statistics_args = g_variant_ref_sink (args);
|
|
|
|
|
}
|
2015-09-15 11:32:43 +02:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
g_variant_builder_init (&invalidated_builder, G_VARIANT_TYPE ("as"));
|
|
|
|
|
g_dbus_connection_emit_signal (priv->connection,
|
|
|
|
|
NULL,
|
|
|
|
|
obj->internal.path,
|
|
|
|
|
"org.freedesktop.DBus.Properties",
|
|
|
|
|
"PropertiesChanged",
|
|
|
|
|
g_variant_new ("(s@a{sv}as)",
|
|
|
|
|
interface_info->parent.name,
|
|
|
|
|
args,
|
|
|
|
|
&invalidated_builder),
|
|
|
|
|
NULL);
|
|
|
|
|
}
|
2015-04-23 09:40:42 -05:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
if (G_UNLIKELY (device_statistics_args)) {
|
|
|
|
|
/* this is a special interface: it has a legacy PropertiesChanged signal,
|
|
|
|
|
* however, contrary to other interfaces with ~regular~ legacy signals,
|
|
|
|
|
* we only notify about properties that actually belong to this interface. */
|
|
|
|
|
g_dbus_connection_emit_signal (priv->connection,
|
|
|
|
|
NULL,
|
|
|
|
|
obj->internal.path,
|
|
|
|
|
nm_interface_info_device_statistics.parent.name,
|
|
|
|
|
"PropertiesChanged",
|
|
|
|
|
g_variant_new ("(@a{sv})",
|
|
|
|
|
device_statistics_args),
|
|
|
|
|
NULL);
|
|
|
|
|
g_variant_unref (device_statistics_args);
|
|
|
|
|
}
|
2012-10-04 22:26:18 -05:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
if (any_legacy_properties) {
|
|
|
|
|
gs_unref_variant GVariant *args = NULL;
|
|
|
|
|
|
|
|
|
|
/* The legacy PropertyChanged signal on the NetworkManager D-Bus interface is
|
|
|
|
|
* deprecated for the standard signal on org.freedesktop.DBus.Properties. However,
|
|
|
|
|
* for backward compatibility, we still need to emit it.
|
|
|
|
|
*
|
|
|
|
|
* Due to a bug in dbus-glib in NetworkManager <= 1.0, the signal would
|
|
|
|
|
* not only notify about properties that were actually on the corresponding
|
|
|
|
|
* D-Bus interface. Instead, it would notify about all relevant properties
|
|
|
|
|
* on all interfaces that had such a signal.
|
|
|
|
|
*
|
|
|
|
|
* For example, "HwAddress" gets emitted both on "fdo.NM.Device.Ethernet"
|
|
|
|
|
* and "fdo.NM.Device.Veth" for veth interfaces, although only the former
|
|
|
|
|
* actually has such a property.
|
|
|
|
|
* Also note that "fdo.NM.Device" interface has no legacy signal. All notifications
|
|
|
|
|
* about its properties are instead emitted on the interfaces of the subtypes.
|
|
|
|
|
*
|
|
|
|
|
* See bgo#770629 and commit bef26a2e69f51259095fa080221db73de09fd38d.
|
|
|
|
|
*/
|
|
|
|
|
args = g_variant_ref_sink (g_variant_new ("(a{sv})",
|
|
|
|
|
&legacy_builder));
|
|
|
|
|
c_list_for_each_entry (reg_data, &obj->internal.registration_lst_head, registration_lst) {
|
|
|
|
|
const NMDBusInterfaceInfoExtended *interface_info = _reg_data_get_interface_info (reg_data);
|
|
|
|
|
|
|
|
|
|
if (interface_info->legacy_property_changed) {
|
|
|
|
|
g_dbus_connection_emit_signal (priv->connection,
|
|
|
|
|
NULL,
|
|
|
|
|
obj->internal.path,
|
|
|
|
|
interface_info->parent.name,
|
|
|
|
|
"PropertiesChanged",
|
|
|
|
|
args,
|
|
|
|
|
NULL);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
2012-10-04 16:42:03 -05:00
|
|
|
}
|
|
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
void
|
|
|
|
|
_nm_dbus_manager_obj_emit_signal (NMDBusObject *obj,
|
|
|
|
|
const NMDBusInterfaceInfoExtended *interface_info,
|
|
|
|
|
const GDBusSignalInfo *signal_info,
|
|
|
|
|
GVariant *args)
|
2015-08-21 18:12:05 +02:00
|
|
|
{
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
NMDBusManager *self;
|
|
|
|
|
NMDBusManagerPrivate *priv;
|
2015-08-21 18:12:05 +02:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
g_return_if_fail (NM_IS_DBUS_OBJECT (obj));
|
|
|
|
|
g_return_if_fail (obj->internal.path);
|
|
|
|
|
g_return_if_fail (NM_IS_DBUS_MANAGER (obj->internal.bus_manager));
|
|
|
|
|
g_return_if_fail (!c_list_is_empty (&obj->internal.objects_lst));
|
2015-08-21 18:12:05 +02:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
self = obj->internal.bus_manager;
|
|
|
|
|
priv = NM_DBUS_MANAGER_GET_PRIVATE (self);
|
|
|
|
|
|
|
|
|
|
if (!priv->connection) {
|
|
|
|
|
nm_g_variant_unref_floating (args);
|
|
|
|
|
return;
|
2015-07-20 17:30:02 -05:00
|
|
|
}
|
2015-08-21 18:12:05 +02:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
g_dbus_connection_emit_signal (priv->connection,
|
|
|
|
|
NULL,
|
|
|
|
|
obj->internal.path,
|
|
|
|
|
interface_info->parent.name,
|
|
|
|
|
signal_info->name,
|
|
|
|
|
args,
|
|
|
|
|
NULL);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/*****************************************************************************/
|
|
|
|
|
|
|
|
|
|
static GVariantBuilder *
|
|
|
|
|
_obj_collect_properties_per_interface (NMDBusObject *obj,
|
|
|
|
|
const NMDBusInterfaceInfoExtended *interface_info,
|
|
|
|
|
GVariantBuilder *builder)
|
|
|
|
|
{
|
|
|
|
|
guint i;
|
|
|
|
|
|
|
|
|
|
g_variant_builder_init (builder, G_VARIANT_TYPE ("a{sv}"));
|
|
|
|
|
if (interface_info->parent.properties) {
|
|
|
|
|
for (i = 0; interface_info->parent.properties[i]; i++) {
|
|
|
|
|
const NMDBusPropertyInfoExtended *property_info = (const NMDBusPropertyInfoExtended *) interface_info->parent.properties[i];
|
|
|
|
|
gs_unref_variant GVariant *variant = NULL;
|
|
|
|
|
|
|
|
|
|
variant = nm_dbus_utils_get_property (G_OBJECT (obj),
|
|
|
|
|
property_info->parent.signature,
|
|
|
|
|
property_info->property_name);
|
|
|
|
|
g_variant_builder_add (builder,
|
|
|
|
|
"{sv}",
|
|
|
|
|
property_info->parent.name,
|
|
|
|
|
variant);
|
|
|
|
|
}
|
2015-08-21 18:12:05 +02:00
|
|
|
}
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
return builder;
|
2015-08-21 18:12:05 +02:00
|
|
|
}
|
|
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
static GVariantBuilder *
|
|
|
|
|
_obj_collect_properties_all (NMDBusObject *obj,
|
|
|
|
|
GVariantBuilder *builder)
|
2013-03-04 08:53:18 -06:00
|
|
|
{
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
RegistrationData *reg_data;
|
2013-03-04 08:53:18 -06:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
g_variant_builder_init (builder, G_VARIANT_TYPE ("a{sa{sv}}"));
|
2013-03-04 08:53:18 -06:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
c_list_for_each_entry (reg_data, &obj->internal.registration_lst_head, registration_lst) {
|
|
|
|
|
const NMDBusInterfaceInfoExtended *interface_info = _reg_data_get_interface_info (reg_data);
|
|
|
|
|
GVariantBuilder properties_builder;
|
|
|
|
|
|
|
|
|
|
g_variant_builder_add (builder,
|
|
|
|
|
"{sa{sv}}",
|
|
|
|
|
interface_info->parent.name,
|
|
|
|
|
_obj_collect_properties_per_interface (obj,
|
|
|
|
|
interface_info,
|
|
|
|
|
&properties_builder));
|
2013-03-04 08:53:18 -06:00
|
|
|
}
|
|
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
return builder;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void
|
|
|
|
|
_objmgr_emit_interfaces_added (NMDBusManager *self,
|
|
|
|
|
NMDBusObject *obj)
|
|
|
|
|
{
|
|
|
|
|
NMDBusManagerPrivate *priv = NM_DBUS_MANAGER_GET_PRIVATE (self);
|
|
|
|
|
GVariantBuilder builder;
|
|
|
|
|
|
|
|
|
|
nm_assert (NM_IS_DBUS_OBJECT (obj));
|
|
|
|
|
nm_assert (priv->connection);
|
|
|
|
|
nm_assert (priv->objmgr_registration_id);
|
|
|
|
|
|
|
|
|
|
g_dbus_connection_emit_signal (priv->connection,
|
|
|
|
|
NULL,
|
|
|
|
|
OBJECT_MANAGER_SERVER_BASE_PATH,
|
|
|
|
|
interface_info_objmgr.name,
|
|
|
|
|
signal_info_objmgr_interfaces_added.name,
|
|
|
|
|
g_variant_new ("(oa{sa{sv}})",
|
|
|
|
|
obj->internal.path,
|
|
|
|
|
_obj_collect_properties_all (obj, &builder)),
|
|
|
|
|
NULL);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void
|
|
|
|
|
dbus_vtable_objmgr_method_call (GDBusConnection *connection,
|
|
|
|
|
const char *sender,
|
|
|
|
|
const char *object_path,
|
|
|
|
|
const char *interface_name,
|
|
|
|
|
const char *method_name,
|
|
|
|
|
GVariant *parameters,
|
|
|
|
|
GDBusMethodInvocation *invocation,
|
|
|
|
|
gpointer user_data)
|
|
|
|
|
{
|
|
|
|
|
NMDBusManager *self = user_data;
|
|
|
|
|
NMDBusManagerPrivate *priv = NM_DBUS_MANAGER_GET_PRIVATE (self);
|
|
|
|
|
GVariantBuilder array_builder;
|
|
|
|
|
NMDBusObject *obj;
|
|
|
|
|
|
|
|
|
|
nm_assert (nm_streq0 (object_path, OBJECT_MANAGER_SERVER_BASE_PATH));
|
|
|
|
|
|
|
|
|
|
if ( !nm_streq (method_name, "GetManagedObjects")
|
|
|
|
|
|| !nm_streq (interface_name, interface_info_objmgr.name)) {
|
|
|
|
|
g_dbus_method_invocation_return_error (invocation,
|
|
|
|
|
G_DBUS_ERROR,
|
|
|
|
|
G_DBUS_ERROR_UNKNOWN_METHOD,
|
|
|
|
|
"Unknown method %s - only GetManagedObjects() is supported",
|
|
|
|
|
method_name);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
g_variant_builder_init (&array_builder, G_VARIANT_TYPE ("a{oa{sa{sv}}}"));
|
|
|
|
|
c_list_for_each_entry (obj, &priv->objects_lst_head, internal.objects_lst) {
|
|
|
|
|
GVariantBuilder interfaces_builder;
|
|
|
|
|
|
|
|
|
|
/* note that we are called on an idle handler. Hence, all properties are
|
|
|
|
|
* supposed to be in a consistent state. That is true, if you always
|
|
|
|
|
* g_object_thaw_notify() before returning to the mainloop. Keeping
|
|
|
|
|
* signals frozen between while returning from the current call stack
|
|
|
|
|
* is anyway a very fragile thing, easy to get wrong. Don't do that. */
|
|
|
|
|
g_variant_builder_add (&array_builder,
|
|
|
|
|
"{oa{sa{sv}}}",
|
|
|
|
|
obj->internal.path,
|
|
|
|
|
_obj_collect_properties_all (obj,
|
|
|
|
|
&interfaces_builder));
|
|
|
|
|
}
|
|
|
|
|
g_dbus_method_invocation_return_value (invocation,
|
|
|
|
|
g_variant_new ("(a{oa{sa{sv}}})",
|
|
|
|
|
&array_builder));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static const GDBusInterfaceVTable dbus_vtable_objmgr = {
|
|
|
|
|
.method_call = dbus_vtable_objmgr_method_call
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
static const GDBusSignalInfo signal_info_objmgr_interfaces_added = NM_DEFINE_GDBUS_SIGNAL_INFO_INIT (
|
|
|
|
|
"InterfacesAdded",
|
|
|
|
|
.args = NM_DEFINE_GDBUS_ARG_INFOS (
|
|
|
|
|
NM_DEFINE_GDBUS_ARG_INFO ("object_path", "o"),
|
|
|
|
|
NM_DEFINE_GDBUS_ARG_INFO ("interfaces_and_properties", "a{sa{sv}}"),
|
|
|
|
|
),
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
static const GDBusSignalInfo signal_info_objmgr_interfaces_removed = NM_DEFINE_GDBUS_SIGNAL_INFO_INIT (
|
|
|
|
|
"InterfacesRemoved",
|
|
|
|
|
.args = NM_DEFINE_GDBUS_ARG_INFOS (
|
|
|
|
|
NM_DEFINE_GDBUS_ARG_INFO ("object_path", "o"),
|
|
|
|
|
NM_DEFINE_GDBUS_ARG_INFO ("interfaces", "as"),
|
|
|
|
|
),
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
static const GDBusInterfaceInfo interface_info_objmgr = NM_DEFINE_GDBUS_INTERFACE_INFO_INIT (
|
|
|
|
|
"org.freedesktop.DBus.ObjectManager",
|
|
|
|
|
.methods = NM_DEFINE_GDBUS_METHOD_INFOS (
|
|
|
|
|
NM_DEFINE_GDBUS_METHOD_INFO (
|
|
|
|
|
"GetManagedObjects",
|
|
|
|
|
.out_args = NM_DEFINE_GDBUS_ARG_INFOS (
|
|
|
|
|
NM_DEFINE_GDBUS_ARG_INFO ("object_paths_interfaces_and_properties", "a{oa{sa{sv}}}"),
|
|
|
|
|
),
|
|
|
|
|
),
|
|
|
|
|
),
|
|
|
|
|
.signals = NM_DEFINE_GDBUS_SIGNAL_INFOS (
|
|
|
|
|
&signal_info_objmgr_interfaces_added,
|
|
|
|
|
&signal_info_objmgr_interfaces_removed,
|
|
|
|
|
),
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
/*****************************************************************************/
|
|
|
|
|
|
|
|
|
|
gboolean
|
|
|
|
|
nm_dbus_manager_start (NMDBusManager *self,
|
|
|
|
|
NMDBusManagerSetPropertyHandler set_property_handler,
|
|
|
|
|
gpointer set_property_handler_data)
|
|
|
|
|
{
|
|
|
|
|
NMDBusManagerPrivate *priv;
|
|
|
|
|
gs_free_error GError *error = NULL;
|
|
|
|
|
gs_unref_variant GVariant *ret = NULL;
|
|
|
|
|
gs_unref_object GDBusConnection *connection = NULL;
|
|
|
|
|
gs_unref_object GDBusProxy *proxy = NULL;
|
|
|
|
|
guint32 result;
|
|
|
|
|
guint registration_id;
|
|
|
|
|
NMDBusObject *obj;
|
|
|
|
|
|
|
|
|
|
g_return_val_if_fail (NM_IS_DBUS_MANAGER (self), FALSE);
|
|
|
|
|
|
|
|
|
|
priv = NM_DBUS_MANAGER_GET_PRIVATE (self);
|
|
|
|
|
|
|
|
|
|
priv->set_property_handler = set_property_handler;
|
|
|
|
|
priv->set_property_handler_data = set_property_handler_data;
|
|
|
|
|
|
|
|
|
|
g_return_val_if_fail (!priv->connection, FALSE);
|
|
|
|
|
|
|
|
|
|
/* we will create the D-Bus connection and registering the name synchronously.
|
|
|
|
|
* The reason why that is necessary is because:
|
|
|
|
|
* (1) if we are unable to create a D-Bus connection, it means D-Bus is not
|
|
|
|
|
* available and we run in D-Bus less mode. We do not support creating
|
|
|
|
|
* a D-Bus connection later on. This disconnected mode is useful for initrd
|
|
|
|
|
* (well, currently not yet, but will be).
|
|
|
|
|
* (2) if we are able to create the connection and register the name,
|
|
|
|
|
* all is good and we run with D-Bus. Note that D-Bus disconnects
|
|
|
|
|
* from D-Bus are ignored. Essentially, we do not support restarting
|
|
|
|
|
* D-Bus.
|
|
|
|
|
* (3) if we are able to create the connection but registration fails,
|
|
|
|
|
* it means that something is borked. Quite possibly another NetworkManager
|
|
|
|
|
* instance is running. We need to exit right away.
|
|
|
|
|
* To appease (1) and (3), we cannot initalize synchronously, because we need
|
|
|
|
|
* to know right away whether another NetworkManager instance is running (3).
|
|
|
|
|
**/
|
|
|
|
|
|
|
|
|
|
connection = g_bus_get_sync (G_BUS_TYPE_SYSTEM,
|
|
|
|
|
NULL,
|
|
|
|
|
&error);
|
|
|
|
|
if (!connection) {
|
|
|
|
|
_LOGI ("cannot connect to D-Bus and proceed without (%s)", error->message);
|
|
|
|
|
return TRUE;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
g_dbus_connection_set_exit_on_close (connection, FALSE);
|
|
|
|
|
|
|
|
|
|
proxy = g_dbus_proxy_new_sync (connection,
|
|
|
|
|
G_DBUS_PROXY_FLAGS_DO_NOT_LOAD_PROPERTIES
|
|
|
|
|
| G_DBUS_PROXY_FLAGS_DO_NOT_CONNECT_SIGNALS,
|
|
|
|
|
NULL,
|
|
|
|
|
DBUS_SERVICE_DBUS,
|
|
|
|
|
DBUS_PATH_DBUS,
|
|
|
|
|
DBUS_INTERFACE_DBUS,
|
|
|
|
|
NULL,
|
|
|
|
|
&error);
|
2015-04-15 14:53:30 -04:00
|
|
|
if (!proxy) {
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
_LOGE ("fatal failure to initialize D-Bus: %s", error->message);
|
|
|
|
|
return FALSE;
|
2015-04-15 14:53:30 -04:00
|
|
|
}
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
|
|
|
|
|
ret = _nm_dbus_proxy_call_sync (proxy,
|
|
|
|
|
"RequestName",
|
|
|
|
|
g_variant_new ("(su)",
|
|
|
|
|
NM_DBUS_SERVICE,
|
|
|
|
|
DBUS_NAME_FLAG_DO_NOT_QUEUE),
|
|
|
|
|
G_VARIANT_TYPE ("(u)"),
|
|
|
|
|
G_DBUS_CALL_FLAGS_NONE, -1,
|
|
|
|
|
NULL,
|
|
|
|
|
&error);
|
|
|
|
|
if (!ret) {
|
|
|
|
|
_LOGE ("fatal failure to aquire D-Bus service \"%s"": %s",
|
|
|
|
|
NM_DBUS_SERVICE, error->message);
|
|
|
|
|
return FALSE;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
g_variant_get (ret, "(u)", &result);
|
|
|
|
|
if (result != DBUS_REQUEST_NAME_REPLY_PRIMARY_OWNER) {
|
|
|
|
|
_LOGE ("fatal failure to acquire D-Bus service \"%s\" (%u). Service already taken",
|
|
|
|
|
NM_DBUS_SERVICE, (guint) result);
|
|
|
|
|
return FALSE;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
registration_id = g_dbus_connection_register_object (connection,
|
|
|
|
|
OBJECT_MANAGER_SERVER_BASE_PATH,
|
|
|
|
|
NM_UNCONST_PTR (GDBusInterfaceInfo, &interface_info_objmgr),
|
|
|
|
|
&dbus_vtable_objmgr,
|
|
|
|
|
self,
|
|
|
|
|
NULL,
|
|
|
|
|
&error);
|
|
|
|
|
if (!registration_id) {
|
|
|
|
|
_LOGE ("failure to register object manager: %s", error->message);
|
|
|
|
|
return FALSE;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
priv->objmgr_registration_id = registration_id;
|
|
|
|
|
priv->connection = g_steal_pointer (&connection);
|
|
|
|
|
priv->proxy = g_steal_pointer (&proxy);
|
|
|
|
|
|
|
|
|
|
_LOGI ("aquired D-Bus service \"%s\"", NM_DBUS_SERVICE);
|
|
|
|
|
|
|
|
|
|
c_list_for_each_entry (obj, &priv->objects_lst_head, internal.objects_lst)
|
|
|
|
|
_obj_register (self, obj);
|
|
|
|
|
|
|
|
|
|
return TRUE;
|
2012-10-07 12:10:57 -05:00
|
|
|
}
|
2016-09-29 13:49:01 +02:00
|
|
|
|
|
|
|
|
/*****************************************************************************/
|
|
|
|
|
|
|
|
|
|
static void
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
nm_dbus_manager_init (NMDBusManager *self)
|
2016-09-29 13:49:01 +02:00
|
|
|
{
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
NMDBusManagerPrivate *priv = NM_DBUS_MANAGER_GET_PRIVATE (self);
|
2016-09-29 13:49:01 +02:00
|
|
|
|
2017-12-20 21:05:07 +01:00
|
|
|
c_list_init (&priv->private_servers_lst_head);
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
c_list_init (&priv->objects_lst_head);
|
|
|
|
|
priv->objects_by_path = g_hash_table_new ((GHashFunc) _objects_by_path_hash, (GEqualFunc) _objects_by_path_equal);
|
2016-09-29 13:49:01 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void
|
|
|
|
|
dispose (GObject *object)
|
|
|
|
|
{
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
NMDBusManager *self = NM_DBUS_MANAGER (object);
|
|
|
|
|
NMDBusManagerPrivate *priv = NM_DBUS_MANAGER_GET_PRIVATE (self);
|
2017-12-20 21:05:07 +01:00
|
|
|
PrivateServer *s, *s_safe;
|
2016-09-29 13:49:01 +02:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
/* All exported NMDBusObject instances keep the manager alive, so we don't
|
|
|
|
|
* expect any remaining objects. */
|
|
|
|
|
nm_assert (!priv->objects_by_path || g_hash_table_size (priv->objects_by_path) == 0);
|
|
|
|
|
nm_assert (c_list_is_empty (&priv->objects_lst_head));
|
|
|
|
|
|
|
|
|
|
g_clear_pointer (&priv->objects_by_path, g_hash_table_destroy);
|
|
|
|
|
|
2017-12-20 21:05:07 +01:00
|
|
|
c_list_for_each_entry_safe (s, s_safe, &priv->private_servers_lst_head, private_servers_lst)
|
|
|
|
|
private_server_free (s);
|
2016-09-29 13:49:01 +02:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
if (priv->objmgr_registration_id) {
|
|
|
|
|
g_dbus_connection_unregister_object (priv->connection,
|
|
|
|
|
nm_steal_int (&priv->objmgr_registration_id));
|
2016-09-29 13:49:01 +02:00
|
|
|
}
|
|
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
g_clear_object (&priv->proxy);
|
|
|
|
|
g_clear_object (&priv->connection);
|
2016-09-29 13:49:01 +02:00
|
|
|
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
G_OBJECT_CLASS (nm_dbus_manager_parent_class)->dispose (object);
|
2016-09-29 13:49:01 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
nm_dbus_manager_class_init (NMDBusManagerClass *klass)
|
2016-09-29 13:49:01 +02:00
|
|
|
{
|
|
|
|
|
GObjectClass *object_class = G_OBJECT_CLASS (klass);
|
|
|
|
|
|
|
|
|
|
object_class->dispose = dispose;
|
|
|
|
|
|
|
|
|
|
signals[PRIVATE_CONNECTION_NEW] =
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
|
|
|
g_signal_new (NM_DBUS_MANAGER_PRIVATE_CONNECTION_NEW,
|
2016-09-29 13:49:01 +02:00
|
|
|
G_OBJECT_CLASS_TYPE (object_class),
|
|
|
|
|
G_SIGNAL_RUN_LAST | G_SIGNAL_DETAILED,
|
|
|
|
|
0, NULL, NULL, NULL,
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G_TYPE_NONE, 2, G_TYPE_DBUS_CONNECTION, G_TYPE_DBUS_OBJECT_MANAGER_SERVER);
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signals[PRIVATE_CONNECTION_DISCONNECTED] =
|
core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.
Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.
This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.
This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.
Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.
Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.
Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.
Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.
Numbers (for contrib/rpm --without debug on x86_64):
- the patch changes the code size of NetworkManager by
- 2809360 bytes
+ 2537528 bytes (-9.7%)
- Runtime measurements are harder because there is a large variance
during testing. In other words, the numbers are not reproducible.
Currently, the implementation performs no caching of GVariants at all,
but it would be rather simple to add it, if that turns out to be
useful.
Anyway, without strong claim, it seems that the new form tends to
perform slightly better. That would be no surprise.
$ time (for i in {1..1000}; do nmcli >/dev/null || break; echo -n .; done)
- real 1m39.355s
+ real 1m37.432s
$ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects > /dev/null || break; echo -n .; done)
- real 0m26.843s
+ real 0m25.281s
- Regarding RSS size, just looking at the processes in similar
conditions, doesn't give a large difference. On my system they
consume about 19MB RSS. It seems that the new version has a
slightly smaller RSS size.
- 19356 RSS
+ 18660 RSS
2018-02-26 13:51:52 +01:00
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g_signal_new (NM_DBUS_MANAGER_PRIVATE_CONNECTION_DISCONNECTED,
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2016-09-29 13:49:01 +02:00
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G_OBJECT_CLASS_TYPE (object_class),
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G_SIGNAL_RUN_LAST | G_SIGNAL_DETAILED,
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0, NULL, NULL, NULL,
|
|
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G_TYPE_NONE, 1, G_TYPE_POINTER);
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}
|